Impressive, how did you figure this out?
Martin
On 12.06.14 23:18, Shiven Shandilya wrote:
Hi Martin,
I guess you can do this using modified GLSL shaders …
Two examples I posted on the PyMOL wiki a while ago:
http://www.pymolwiki.org:/index.php/GLSL_Shaders
Best,
Shiven
On Jun 12, 2
Hi Martin,
I guess you can do this using modified GLSL shaders …
Two examples I posted on the PyMOL wiki a while ago:
http://www.pymolwiki.org:/index.php/GLSL_Shaders
Best,
Shiven
On Jun 12, 2014, at 5:10 PM, Martin Hediger wrote:
> Hi all
>
> I wonder if it's possible to have something
Hi all
I wonder if it's possible to have something like ray_trace_mode, 2 (i.e.
black and white with outlines) but in the interactive view. Also, is it
possible to have part of the structure in color (say some active site
amino acids) and the rest in black and white?
Thanks for help
Martin
--
Hello,
I've been developing a PyMOL plugin using Tkinter, and encountered an issue
with the slider (scale) widget and an associated variable leading way to a
segfault as the slider value is changed. Below is a segment of the code
I've minimized as much as reasonable while still giving the error. T
Hi Gian,
yes, the from_numpy method is new in PyMOL 1.7. But the underlying import
functionality is not new, so you could basically copy the code from that method
and create a valid brick instance yourself. Have a look at:
https://sourceforge.net/p/pymol/code/HEAD/tree/trunk/pymol/modules/chemp
Hi everyone,
I was following this instructions to load a nparray as a map, but I get
the error:
class Brick has no attribute 'from_numpy'
Is it a new feature in chempy, or am I missing something?
Cheers,
Gian
On 2/3/14 3:01 AM, Thomas Holder wrote:
> Hi Esben,
>
> On 02 Feb 2014, at 12:27, Esbe