[PyMOL] smooth-ribbon
Hey PyMOLers, Would you know how to show smooth ribbon? I can use cartoon_oval_length command to get almost what I want, however only for helices. Thanks in advance. Regards, Vaheh Oganesyan MedImmune, ADPE www.medimmune.com To the extent this electronic communication or any of its attachments contain information that is not in the public domain, such information is considered by MedImmune to be confidential and proprietary. This communication is expected to be read and/or used only by the individual(s) for whom it is intended. If you have received this electronic communication in error, please reply to the sender advising of the error in transmission and delete the original message and any accompanying documents from your system immediately, without copying, reviewing or otherwise using them for any purpose. Thank you for your cooperation. -- Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741551=/4140 ___ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net
[PyMOL] real time minization in Pymol
Hello: I just found a a very nice module of pymol, called "Molecular Sculpting". However, according to the description in Pymolwiki, it works like a real-time energy minimizer, except that it isn't minimizing the energy. Instead, its just trying to return local atomic geometries (bonds, angles, chirality, planarity) to the configuration the molecules possess when they were first loaded into PyMOL. So I am just wondering does the developer have any planning to improve this nice too? For instance introducing forcefiled for this tool (eg: Amber FF for protein, GAFF for the ligand). There is a "optimize" plugin in Pymol, maybe the developer can consider merge them together? Thank you very much Albert -- Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741551=/4140 ___ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net
Re: [PyMOL] real time minization in Pymol
Yes, I also really love this function. However, for the sake of accuracy, I believe many users will also strongly demand for introducing forcefield for minimization..I am looking forward to see that "optimize" plugin would somehow merged into "Molecular Sculpting".At least, it is very easy and free to get access to Amber and GAFF forcefield. Thanks again. On 11/23/2015 05:07 PM, H. Adam Steinberg wrote: > I would love to see this feature improved! > > Try it out if you have never used it. It works quite well. It is quite > processor intensive and it can take over your computer when it is running…. I > have also found when you uncheck it in the menu, it will still continue to > run and I end up force quitting to get it to stop. -- Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741551=/4140 ___ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net
Re: [PyMOL] real time minization in Pymol
I would love to see this feature improved! Try it out if you have never used it. It works quite well. It is quite processor intensive and it can take over your computer when it is running…. I have also found when you uncheck it in the menu, it will still continue to run and I end up force quitting to get it to stop. > On Nov 23, 2015, at 8:46 AM, Albertwrote: > > Hello: > > I just found a a very nice module of pymol, called "Molecular > Sculpting". However, according to the description in Pymolwiki, it works > like a real-time energy minimizer, except that it isn't minimizing the > energy. Instead, its just trying to return local atomic geometries > (bonds, angles, chirality, planarity) to the configuration the molecules > possess when they were first loaded into PyMOL. > > So I am just wondering does the developer have any planning to improve > this nice too? For instance introducing forcefiled for this tool (eg: > Amber FF for protein, GAFF for the ligand). There is a "optimize" plugin > in Pymol, maybe the developer can consider merge them together? > > Thank you very much > > Albert > > -- > Go from Idea to Many App Stores Faster with Intel(R) XDK > Give your users amazing mobile app experiences with Intel(R) XDK. > Use one codebase in this all-in-one HTML5 development environment. > Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. > http://pubads.g.doubleclick.net/gampad/clk?id=254741551=/4140 > ___ > PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) > Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users > Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net H. Adam Steinberg 7904 Bowman Rd Lodi, WI 53555 608/592-2366 -- Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741551=/4140 ___ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net
Re: [PyMOL] smooth-ribbon
Found: hide everything show cartoon cartoon tube set cartoon_tube_radius, (number) Regards, Vaheh Oganesyan MedImmune, ADPE www.medimmune.com -Original Message- From: Oganesyan, Vaheh Sent: Monday, November 23, 2015 2:52 PM To: pymol-users@lists.sourceforge.net Subject: smooth-ribbon Hey PyMOLers, Would you know how to show smooth ribbon? I can use cartoon_oval_length command to get almost what I want, however only for helices. Thanks in advance. Regards, Vaheh Oganesyan MedImmune, ADPE www.medimmune.com To the extent this electronic communication or any of its attachments contain information that is not in the public domain, such information is considered by MedImmune to be confidential and proprietary. This communication is expected to be read and/or used only by the individual(s) for whom it is intended. If you have received this electronic communication in error, please reply to the sender advising of the error in transmission and delete the original message and any accompanying documents from your system immediately, without copying, reviewing or otherwise using them for any purpose. Thank you for your cooperation. -- Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741551=/4140 ___ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net
Re: [PyMOL] default fetch format
You may want to form you own opinion and take a look at this thread and others in CCP4 https://www.jiscmail.ac.uk/cgi-bin/webadmin?A2=ccp4bb;8e513bea.1308 I hope the link works. There has been extensive and heated debate over the merits of mmCIF vs. PDB on the same BB. The wwPDB is pushing mmCIF, which was developed as an ARCHIVAL format, but in my opinion the community as a whole is rather reluctant to accept mmCIF as a WORKING format. The distinction between a working and archiving format is vital in this context. As far as I am concerned the PDB format as a working format is unmatched in its utility (try to concatenate 2 structures in both formats or prepare a file for MR and you see what I mean), but has drawbacks, some of which would be adapted by an extended PDB format. So as long as the current programs support PDB, I really could care less what the wwPDB thinks; however if programs drop support for the PDB format, I'll be more than happy to look for alternatives... Cheers, Carsten -Original Message- From: Albert [mailto:mailmd2...@gmail.com] Sent: Sunday, November 22, 2015 2:23 PM To: Thomas Holder Cc: pymol-users Subject: Re: [PyMOL] default fetch format Hi Thomas: thanks a lot for helpful advice. May I ask is there any superior features of mmCIF format against PDB format? regards Albert On 11/22/2015 04:15 PM, Thomas Holder wrote: > Hi Albert, > > Unfortunately the default fetch type can't be configured. But you can > override the fetch command. Example which you could place in your ~/.pymolrc > file: > > python > from pymol import cmd > > def fetchpdb(*args, **kwargs): > if 'type' not in kwargs: > kwargs['type'] = 'pdb' > return cmd.fetch(*args, **kwargs) > > cmd.extend('fetch', fetchpdb) > python end > > However, if you don't have a compelling reason to work with PDB instead of > mmCIF, then I recommend to give the new mmCIF default a try. > > Cheers, -- ___ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net -- Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741551=/4140 ___ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net