Dear all,

I am a new user of both pymol and this email list so I
apologize when the items below already have been
discussed earlier. I like the graphic output of the
program very much! I am mainly interested in
generating POV output files from Pymol instead of
using the built-in renderer. Regarding this, I have
two comments:

1) In a future version of Pymol, would it be possible
to parametrize the POVray output such that all
textures, finishes etc. are declared once as variables
(e.g. something like #declare carbon_texture =
texture....) ? Now the textures are defined for every
primitive (atoms, bonds, triangles) individually,
making changing image appearance a heavy search and
replace job.

2) when the Pymol built-in image rendering is used,
the slab/clipping of the current view is used for the
rendering. Instead, the POVray output includes the
whole object regardless of the part that is clipped in
the Pymol view. Are there any workarounds for this?

Thanks for the help,
Armand

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