RE: [PyMOL] Problem with pml script and png command

2005-03-31 Thread Grégori Gerebtzoff
**PROBLEM FIXED** I found yesterday a way to avoid the problem. First I launch PyMol, then I change the viewport to the one I have in my script; and finally I run the pml script. This gives full, uncutted png images. Btw, does anybody know if there is a python command to wait until a

RE: [PyMOL] Problem with pml script and png command

2005-03-31 Thread Warren DeLano
...@lists.sourceforge.net [mailto:pymol-users-ad...@lists.sourceforge.net] On Behalf Of Grégori Gerebtzoff Sent: Thursday, March 31, 2005 12:01 AM To: pymol-users@lists.sourceforge.net Subject: RE: [PyMOL] Problem with pml script and png command **PROBLEM FIXED** I found yesterday

RE: [PyMOL] Problem with pml script and png command

2005-03-30 Thread Grégori Gerebtzoff
Hi Jacob, Many thanks for your answer. Here is the follow-up: I tried to exclude the load commands from my script, to pre-load the structures, display them, be sure that no other windows were overlapping the PyMol display window (I even placed the PyMol window on another location on my screen!),

RE: [PyMOL] Problem with pml script and png command

2005-03-30 Thread Kristoffer Winther Sørensen
Hi Grégori I tried to exclude the load commands from my script, to pre-load the structures, display them, be sure that no other windows were overlapping the PyMol display window (I even placed the PyMol window on another location on my screen!), and it didn't change anything. I also tried

RE: [PyMOL] Problem with pml script and png command

2005-03-30 Thread Grégori Gerebtzoff
Hi Kristoffer, Your suggestion is interesting, but is not in accordance with the various size of the black part that I get when changing the resolution (viewport), as the progress bar of PyMol has always the same size, regardless of the resolution (i.e. 240x60 pixels).

Re: [PyMOL] Problem with pml script and png command

2005-03-29 Thread Jacob Corn
Hi Gregori, If you are just saving an image without rendering it (eg - png without ray) then the raw OpenGL output is sent to the file. Meaning, if you have the command line/menu window open in front of the graphics window, your images will be cut off where they overlap. This might or might