On Wednesday 06 October 2004 20:37, Bryan O'Sullivan wrote:
> PyKDE's configure.py script needs some tweaking to work properly on an
> AMD64 machine. This patch adds a -L option, which specifies the name of
> the library directory to use (on 32-bit machines it's lib, but on 64-bit
> machines it sh
On Wed, 2004-10-06 at 19:26 -0300, Roberto Alsina wrote:
> I have a similar problem.
As it turns out, another program that uses QCanvasSprites doesn't die
like this. Again, it's sufficiently more complex than my simple test
case that I can't tell what's significant about the differences.
I have a similar problem.
And another one: Sprites just don't ever get deleted.
I am guessing it's because of the reference counting: the QCanvas keeps a
reference, so even if I delete the python object, it doesn't go away.
I could produce a simple testcase if needed.
> I have a crashing problem
This patch is against the KDE-RedHat project's spec file for PyKDE
3.11.3. Lightly tested, seems quite happy.
It depends on the configure.py patch I sent earlier, as otherwise PyKDE
can't figure out how to build itself.
--- PyKDE.spec.orig 2004-10-06 14:00:25.477491000 -0700
+++ PyKDE.sp
I have a crashing problem with PyQt when I draw a QCanvasSprite. More
precisely, it appears to occur during shutdown after I use one.
I've attached a small test program that demonstrates the problem. To
reproduce, run "python view.py some-image-file.jpg", close the window it
displays (which shou
On Wed, 2004-10-06 at 14:05 -0700, Bryan O'Sullivan wrote:
> This patch adds a -L option, which specifies the name of
> the library directory to use (on 32-bit machines it's lib, but on 64-bit
> machines it should be lib64).
The patch is against PyKDE 3.11.3, by the way.
http://mats.imk.
PyKDE's configure.py script needs some tweaking to work properly on an
AMD64 machine. This patch adds a -L option, which specifies the name of
the library directory to use (on 32-bit machines it's lib, but on 64-bit
machines it should be lib64).
I'm testing a patch against Rex's spec file to use
On Wed, 2004-10-06 at 03:32 -0700, David Boddie wrote:
> That's disappointing to hear.
Think of it as an opportunity to write an article for one of the
developerworks, onlamp and so on sites :-)
> I think that the problem is with the ownership of the QCanvas, although
> it's very strange if th
Hi, what is the most efficient way to display a big text in a pyqt app?
It's just plain text, no colors, no html, only \n and \t.
The text is not editable, at the moment we use an QTextEdit, set read only.
If I start the app (the edit is empty on startup), and let it run for ~ 40
minutes, its size
On Tue, 05 Oct 2004 23:28:39, Bryan O'Sullivan wrote:
> I am unable to figure out how to draw into a QCanvas and have it show up
> correctly in a QCanvasView. I've tried looking at both C++ and Python
> examples, but the examples are invariably so complex that it's
> impossible to figure out
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