Hmm, Macports. It's great for those who want a familiar packagae-
manager setup or just don't want to get their fingers dirty compiling
source. It adds itself to your PATH and can cause trouble for non-
Macports builds (getting wrong versions of tools in the system, like
GNU vs. BSD version
On Mon, Oct 19, 2009 at 6:55 PM, Robert Bobbson wrote:
> One thing you are going to find out is that Apple isn't the quickest on the
> draw with updating things like Python. It's
> only recently that they made a move to anything near the 2.6 line, so I
> have long since given up on using the sto
One thing you are going to find out is that Apple isn't the quickest on the
draw with updating things like Python. It's
only recently that they made a move to anything near the 2.6 line, so I
have long since given up on using the stock python if I'm interested in
being up to date version-wise.
W
Easy. Items aren't QObjects.
You need to use QGraphicsObject from Qt 4.6, QGraphicsWidget for 4.5, or make
your own proxy for graphics Items.
- Original Message
From: Thierry Leurent
To: pyqt@riverbankcomputing.com
Sent: Mon, October 19, 2009 5:17:47 PM
Subject: [PyQt] connect and "
Hello,
I'm working on small application that will display the map of a network.
The main window have a QListWidget and a QGraphicScene. I create a number of
object (hosts) in each main widget. When I select an hosts in the
QGraphicScene, I would like select the host in the QListWidget too.
I
> Date: Mon, 19 Oct 2009 11:49:42 +0200
> From: "Hans-Peter Jansen"
> Subject: Re: [PyQt] PyKDE3 compilation under Karmic fails
> To: pyqt@riverbankcomputing.com
> Message-ID: <200910191149.42720@urpla.net>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Am Montag 19 Oktober 2009 schrieb
Zac Burns wrote:
Is there a way to add an error handler for all slots in an application?
Eg: I have a window with lots of buttons and menus etc, connected via
Signals/Slots. When slot code fails it prints a traceback to the
console. I would rather it pop a dialog because the console is hidden.
S
-- Forwarded Message
Subject: Re: [PyQt] Segfaulting in PyQt-4.6
Date: Monday 19 October 2009, 11:53:03
From: jonathan noble
To: "Hans-Peter Jansen"
I can confirm that the new Sip snapshot fixed my segfaulting issues. Cheers
guys!
2009/10/17 Hans-Peter Jansen
> Am Sam
On Mon Oct 19 08:29:53 BST 2009, OldGrantonia wrote:
> It would be great if I could find a tool that would allow me to start at a
> specified line of code, and then "Step in" 1,000 times, or "Step over"
> 1,000 times, and write the 1,000 lines of code to a file. I can then
> examine the output fil
Excellent, thank you for the pointer.
May I request a feature? Could this be mentioned somewhere in the mac
README? Or would it be possible to add some logic to the mac
installation scripts to find where distutils installs packages by
default?
Darren
On Sun, Oct 18, 2009 at 11:04 PM, William Kyn
On Mon, 19 Oct 2009, OldGrantonia wrote:
> It would be great if I could find a tool that would allow me to start
> at a specified line of code, and then "Step in" 1,000 times, or "Step
> over" 1,000 times, and write the 1,000 lines of code to a file. I can
> then examine the output file to see wher
Am Montag 19 Oktober 2009 schrieb Timothy Pearson:
> Hi,
>
> I was wondering if anyone might be able to offer some insight regarding
> PyKDE3 and SIP. When I try to build PyKDE under Ubuntu Karmic, the
> build fails, claiming it can't find SIP.
>
> At the beginning of the compilation, it is detect
As an amateur weekend dabbler, I find that the easist way to learn how a
program works is to step through the program using an IDE debugger. I
provide any "user input" when required.
Using breakpoints is obviously the best way to step over code that doesn't
interest me. My problem is that in som
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