On Friday 13 January 2006 9:20 am, Phil Thompson wrote:
> On Friday 13 January 2006 2:02 am, Doug Bell wrote:
> > Hi -
> >
> > Menus in PyQt4 work fine when a separate action is created and assigned
> > to a menu item, but there is a problem when defining the action within
> > an overloaded QMenu.a
Phil,
I just learnt of PyOS_InputHook, which is the way that TkInter manages to
work from the command line interpreter without needing an explicit event
loop. I was thinking it would be great for prototyping if PyQt had this
feature too...
--
Giovanni Bajo
___
Hi,
is it possible with PyQt4 to connect 2 signals with each other? If so,
how? Without an intermediate slot?
Andreas
--
Accent on helpful side of your nature. Drain the moat.
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On Saturday 14 January 2006 5:59 pm, Andreas Pakulat wrote:
> Hi,
>
> is it possible with PyQt4 to connect 2 signals with each other? If so,
> how? Without an intermediate slot?
The same way you do it in Qt - pass a SIGNAL() rather than a SLOT() as the 4th
argument to connect(). The t14.py has an
On 14.01.06 18:18:44, Phil Thompson wrote:
> On Saturday 14 January 2006 5:59 pm, Andreas Pakulat wrote:
> > Hi,
> >
> > is it possible with PyQt4 to connect 2 signals with each other? If so,
> > how? Without an intermediate slot?
>
> The same way you do it in Qt - pass a SIGNAL() rather than a SL
Hi,
I've noticed that the use of QStringList is more common in Qt4. But
using the C++ stream operators to initialize a it doesn't seem very
Pythonic.
Would it be possible to allow the QStringList constructor to
automatically convert from a Python list of strings? Or am I missing an
easier way t
Hi all !
We try to create binding for Ultimate++ lib
have most of widgets and non-gui classes (~70%)
without Callback system :(
We using SIP to wrap the code.
this is a simple code ...
Callback TheBack::THE_Callback(void *args)
{
typedef TheBack CLASSNAME;
PyObject *p = (P
Hi,
I'm currently porting the qtdemo example, so far the code has no or
(hopefully) only little obvious errors. The whole drawing-stuff does not
yet work but I have to work my way through the different classes to get
that fixed.
However, there are some things I'd like to discuss here, as the vers