Re: [PySide] PySide2 on OSX 12.5.1 not working?

2022-09-13 Thread Frank Rueter
Just for posterity: If you are stuck with PySide2 you can also simply set this environment variable in your code before starting the event loop: QT_MAC_WANTS_LAYER = 1 On Sat, Sep 3, 2022 at 3:45 PM Frank Rueter wrote: > Just to follow up, PySide6 does indeed work for me on OSX. > Thanks

Re: [PySide] PySide2 on OSX 12.5.1 not working?

2022-09-02 Thread Frank Rueter
Just to follow up, PySide6 does indeed work for me on OSX. Thanks David! On Tue, Aug 30, 2022 at 12:06 PM Frank Rueter wrote: > I'd prefer PySide2 as our industry is using that as the standard > for all DCC apps which is what I am mostly > developing things for. >

Re: [PySide] PySide2 on OSX 12.5.1 not working?

2022-08-29 Thread Frank Rueter
I'd prefer PySide2 as our industry is using that as the standard for all DCC apps which is what I am mostly developing things for. Will try PySide6 though just to see if that is the issue. Cheers, frank On Tue, Aug 30, 2022 at 11:36 AM David Ching wrote: > > Date:

Re: [PySide] PySide2 on OSX 12.5.1 not working?

2022-08-29 Thread David Ching
> Date: Sat, 27 Aug 2022 10:30:41 +1200 > From: Frank Rueter > Subject: [PySide] PySide2 on OSX 12.5.1 not working? > > Hi all, > > I just set up PySide2 on my laptop but when I run a simple test like the below all I get is an empty window which freezes/beachballs straight away. ... > from