On Sun, Sep 11, 2016 at 11:05 AM, Nick Coghlan wrote:
> On 11 September 2016 at 07:26, Guido van Rossum wrote:
> > On Sat, Sep 10, 2016 at 10:57 AM, Nick Coghlan
> wrote:
> >> On 11 September 2016 at 03:08, Guido van Rossum
> wrote:
> >>> So I'm happy to continue thinking about this, but I exp
s). So I have a slightly better understanding of
> the problem than before.
>
> On 16 February 2016 at 01:41, Russell Keith-Magee
> wrote:
> > In order to build for a host platform, you have to compile for a local
> > platform first - for example, to compile an iOS ARM64 b
On Tue, Feb 16, 2016 at 5:22 AM, Martin Panter wrote:
> On 15 February 2016 at 08:24, Russell Keith-Magee
> wrote:
> > Hi all,
> >
> > I’ve been working on developing Python builds for mobile platforms, and
> I’m
> > looking for some help resolving a bug in P
Hi all,
I’ve been working on developing Python builds for mobile platforms, and I’m
looking for some help resolving a bug in Python’s build system.
The problem affects cross-platform builds - builds where you are compiling
python for a CPU architecture other than the one on the machine that is
do