thanks all. this seemed to work:
import os
stat = os.stat(str(newFiles[index]))
size1 = stat.st_size
pygame.time.wait(100)
stat = os.stat(str(newFiles[index]))
size2 = stat.st_size
hello --
i'm running python/pygame on maemo (nokia 770). my situation is that
i'm continually scouring this one directory for incoming files. if i
see if there's a new file (coming in via wireless scp), i proceed to
load it and process it.
however, i think i am running into the issue that my
[EMAIL PROTECTED] wrote:
hello --
i'm running python/pygame on maemo (nokia 770). my situation is that
i'm continually scouring this one directory for incoming files. if i
see if there's a new file (coming in via wireless scp), i proceed to
load it and process it.
however, i think i am
thanks - i'm looking, but i found this as well. actually, does this
work?
import os
os.access(file, os.R_OK) # is it readable?
is this valid:
{ i have my file identified }
isFileAccessible = os.access(file, os.R_OK)
while !isFileAccessible:
isFileAccessible = os.access(file, os.R_OK)
and
In article [EMAIL PROTECTED],
Andrew Robert [EMAIL PROTECTED] wrote:
[EMAIL PROTECTED] wrote:
hello --
i'm running python/pygame on maemo (nokia 770). my situation is that
i'm continually scouring this one directory for incoming files. if i
see if there's a new file (coming in via wireless