On 01:14 am, srosbo...@gmail.com wrote:
Hi, I could use some advice on my project.
It's a browser-based MMOG: "The High Seas" (working title)
Basically it is a trading game set in 1600s or 1700s ... inspirations:
Patrician 3, Mine Things, Space Rangers 2, ...
Travel between cities takes severa
Hi, I could use some advice on my project.
It's a browser-based MMOG: "The High Seas" (working title)
Basically it is a trading game set in 1600s or 1700s ... inspirations:
Patrician 3, Mine Things, Space Rangers 2, ...
Travel between cities takes several days: game updates trading ship
position