Re: Civilization IV uses Python for scripting

2004-12-11 Thread Tim Jarman
In article <[EMAIL PROTECTED]>, "Carl Banks" <[EMAIL PROTECTED]> wrote: > > Advancement: PYTHON > Requires: Computers, Mythology > Effect: > * Increases revenue generated by capitalization by 300% > * Makes two unhappy citizens happy > * Renders all Wonders of the World in all other countries co

Re: Civilization IV uses Python for scripting

2004-12-10 Thread Carl Banks
Terry Ready wrote: > "*Civilization IV* [Sid Meier's latest, due out next year] has been > designed to fully support the mod community. The game is written using > flexible XML data files and the Python scripting language so modders will > have no trouble at all creating their own personalized worl

Civilization IV uses Python for scripting

2004-12-10 Thread Terry Reedy
According to PCGamer, Jan05, p52: "*Civilization IV* [Sid Meier's latest, due out next year] has been designed to fully support the mod community. The game is written using flexible XML data files and the Python scripting language so modders will have no trouble at all creating their own perso