Re: Python embedding question (2).

2008-07-30 Thread Pierre-Alain Dorange
Thomas Troeger <[EMAIL PROTECTED]> wrote: > I've managed to put together a small pyGame program, it runs smoothly > and seems to be exactly what I wanted. It's fast! Even with 100 moving > objects it still runs so fast that I can consider using Python/pyGame > for the whole project. > > There are

Re: Python embedding question (2).

2008-07-22 Thread alex23
On Jul 22, 10:07 pm, Thomas Troeger <[EMAIL PROTECTED]> wrote: > Maybe this is the wrong list to ask, so please forgive the question but > direct me to somewhere better. http://groups.google.com/group/pygame-mirror-on-google-groups There are instructions on that page for joining the mailing list

Re: Python embedding question (2).

2008-07-22 Thread Uwe Schmitt
On 22 Jul., 14:07, Thomas Troeger <[EMAIL PROTECTED]> wrote: > Carl Banks wrote: > > On Jul 17, 9:57 am, Thomas Troeger <[EMAIL PROTECTED]> > > wrote: > >>> I'd say that PyGame could be a solution. > >>> Or otherwise you could do your own audio/graphics programming (you don't > >>> tell us which OS

Re: Python embedding question (2).

2008-07-22 Thread Thomas Troeger
Carl Banks wrote: On Jul 17, 9:57 am, Thomas Troeger <[EMAIL PROTECTED]> wrote: I'd say that PyGame could be a solution. Or otherwise you could do your own audio/graphics programming (you don't tell us which OS you use, but there exist python modules that allow you to do barebones graphics & sou

Re: Python embedding question (2).

2008-07-17 Thread Carl Banks
On Jul 17, 9:57 am, Thomas Troeger <[EMAIL PROTECTED]> wrote: > > I'd say that PyGame could be a solution. > > > Or otherwise you could do your own audio/graphics programming (you don't > > tell us which OS you use, but there exist python modules that allow you > > to do barebones graphics & sound

Re: Python embedding question (2).

2008-07-17 Thread Thomas Troeger
I'd say that PyGame could be a solution. Or otherwise you could do your own audio/graphics programming (you don't tell us which OS you use, but there exist python modules that allow you to do barebones graphics & sound programming on linux...). After some more reading I've stumbled over pygle

Re: Python embedding question.

2008-07-17 Thread Thomas Troeger
Jan Claeys wrote: I'd say that PyGame could be a solution. Or otherwise you could do your own audio/graphics programming (you don't tell us which OS you use, but there exist python modules that allow you to do barebones graphics & sound programming on linux...). Yes, I'm using a very small L

Re: Python embedding question.

2008-07-15 Thread Jan Claeys
Op Tue, 15 Jul 2008 11:51:47 +0200, schreef Thomas Troeger: > I want to embed a Python application on a device with limited > resources, esp. storage limitations. Is there a way to reduce the Python > interpreter to a set of modules that's urgently needed? You might want to have a look at how the

Re: Python embedding question.

2008-07-15 Thread Stephen Johnson
The Pyglet library has all the functionality of pygame, but is smaller and much more self-contained. Pygame requires SDL, pyglet only OpenGL. On Jul 15, 2008, at 6:26 AM, Uwe Schmitt wrote: On 15 Jul., 12:14, Thomas Troeger <[EMAIL PROTECTED]> wrote: Kay Schluehr wrote: On 15 Jul., 11:51, T

Re: AW: Python embedding question.

2008-07-15 Thread David Lyon
Troeger, Thomas (ext) wrote: Thanks for your answer. The plattform is x86, so basically it's a PC with a compact flash drive. The problem is that the compact flash is rather limited in speed and size (there is other stuff on it too). Oh ok. Well just keep in mind that 4GB of flash memory can b

Re: Python embedding question.

2008-07-15 Thread Jerry Hill
On Tue, Jul 15, 2008 at 5:51 AM, Thomas Troeger <[EMAIL PROTECTED]> wrote: > Or is there a method to have gzipped > modules that are unzipped on the fly into memory when they're accessed? That > would be even better. Yes. See the documentation for the zipimport module, and PEP 273. http://docs.p

AW: Python embedding question.

2008-07-15 Thread Troeger, Thomas (ext)
Hi, > > I want to embed a Python application on a device with limited > > resources, esp. storage limitations. Is there a way to reduce the > > Python interpreter to a set of modules that's urgently needed? > Of course there is. What is the target platform ? Thanks for your answer. The plattfo

Re: Python embedding question.

2008-07-15 Thread David Lyon
Thomas Troeger wrote: I want to embed a Python application on a device with limited resources, esp. storage limitations. Is there a way to reduce the Python interpreter to a set of modules that's urgently needed? Of course there is. What is the target platform ? What can be done is to go thro

Re: Python embedding question.

2008-07-15 Thread Uwe Schmitt
On 15 Jul., 12:14, Thomas Troeger <[EMAIL PROTECTED]> wrote: > Kay Schluehr wrote: > > On 15 Jul., 11:51, Thomas Troeger <[EMAIL PROTECTED]> > > wrote: > > >> I've really looked at a lot of places but haven't found a suitable > >> solutions yet, so I'm asking here in hope that someone has experienc

Re: Python embedding question.

2008-07-15 Thread Thomas Troeger
Kay Schluehr wrote: On 15 Jul., 11:51, Thomas Troeger <[EMAIL PROTECTED]> wrote: I've really looked at a lot of places but haven't found a suitable solutions yet, so I'm asking here in hope that someone has experience with that topic. Which solutions did you rule out? - Python + Qt, because

Re: Python embedding question.

2008-07-15 Thread Kay Schluehr
On 15 Jul., 11:51, Thomas Troeger <[EMAIL PROTECTED]> wrote: > I've really looked at a lot of places but haven't found a suitable > solutions yet, so I'm asking here in hope that someone has experience > with that topic. Which solutions did you rule out? -- http://mail.python.org/mailman/listinfo

Python embedding question.

2008-07-15 Thread Thomas Troeger
Hi, Sorry I've posted a similar question some weeks ago, but I got no answers. I want to embed a Python application on a device with limited resources, esp. storage limitations. Is there a way to reduce the Python interpreter to a set of modules that's urgently needed? Or is there a method to