Chris Angelico wrote:
> On Tue, Dec 12, 2017 at 5:46 AM, Peter Otten <__pete...@web.de> wrote:
>> You can test for a collision and exit if an asteroid is close to a
>> spaceship with
>>
>> for s in spaceship:
>> for a in asteroid:
>> if calculate_distance(s, a) < 62.5:
>>
On Tue, Dec 12, 2017 at 5:46 AM, Peter Otten <__pete...@web.de> wrote:
> You can test for a collision and exit if an asteroid is close to a spaceship
> with
>
> for s in spaceship:
> for a in asteroid:
> if calculate_distance(s, a) < 62.5:
> print("One of you
Lauren Porter wrote:
> Hello all! I've been trying to create a game in Python Processing where a
> spaceship moves horizontally in order to miss a collision with an
> asteroid. I'm having difficulty making it so that the game quits when an
> asteroid hits the spaceship, could anybody help? Here is
On 12/11/2017 07:27 AM, Dennis Lee Bieber wrote:
> On Sun, 10 Dec 2017 16:05:37 -0800 (PST), Lauren Porter
> declaimed the following:
>
>> Hello all! I've been trying to create a game in Python Processing
Seems like most of the
Lauren Porter wrote:
Hello all! I've been trying to create a game in Python Processing where a
spaceship moves horizontally in order to miss a collision with an asteroid. I'm
having difficulty making it so that the game quits when an asteroid hits the
spaceship, could anybody help? Here is my