Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-05 Thread Jan Riechers
On 05.01.2013 03:11, someone wrote: On 01/03/2013 12:27 PM, Chris Angelico wrote: On Thu, Jan 3, 2013 at 10:19 PM, someone newsbo...@gmail.com wrote: Doesn't this [ ... ] mean something optional? What does {2,30}$ mean? I think $ means that the {2,30} is something in the end of the

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-05 Thread someone
On 01/05/2013 01:49 PM, Jan Riechers wrote: On 05.01.2013 03:11, someone wrote: But about the regular expressions (a bit deeper look into that): Like said of Chris: [a-z] defines a catching group, in this case all ascii lowercase letters ranging from a to z. If noting else is provided, the rule

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-04 Thread someone
On 01/03/2013 05:52 PM, Terry Reedy wrote: That seems like a improper error message from the tool. Invalid name does *not* properly describe that situation. The name is *not* Invalid in any sense of the word, and a checker that tells you it is is creating needless false-positives. An error

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-04 Thread someone
On 01/03/2013 12:27 PM, Chris Angelico wrote: On Thu, Jan 3, 2013 at 10:19 PM, someone newsbo...@gmail.com wrote: Doesn't this [ ... ] mean something optional? What does {2,30}$ mean? I think $ means that the {2,30} is something in the end of the sentence... You can find regular expression

Re: Regular expression syntax, was Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-04 Thread someone
On 01/03/2013 12:39 PM, Peter Otten wrote: someone wrote: On 01/03/2013 10:00 AM, Peter Otten wrote: Terry Reedy wrote: [a-z_][a-z0-9_]{2,30}$) - so I suppose it wants this name to end with [an underscore ? No, it allows underscores. As I read that re, 'rx', etc, do match. They No, it's

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-04 Thread someone
On 01/03/2013 03:56 AM, Dave Angel wrote: The first lint program I recall hearing of was available in the early 1980's, and was for the C language. At the time, the C language was extremely flexible (in other words, lots of ways to shoot yourself in the foot) and the compiler was mostly of the

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-03 Thread Peter Otten
Terry Reedy wrote: [a-z_][a-z0-9_]{2,30}$) - so I suppose it wants this name to end with an underscore ? No, it allows underscores. As I read that re, 'rx', etc, do match. They No, it's one leading letter or underscore [a-z_] plus at least two letters, underscores or digits [a-z0-9_]{2,30}

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-03 Thread someone
On 01/03/2013 03:55 AM, Ian Kelly wrote: On Wed, Jan 2, 2013 at 7:24 PM, someone newsbo...@gmail.com wrote: 3) self.rx / rself.ry / self.rz: Invalid name rx (should match [a-z_][a-z0-9_]{2,30}$) - so I suppose it wants this name to end with an underscore ? It wants the name to be at least 3

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-03 Thread someone
On 01/03/2013 10:00 AM, Peter Otten wrote: Terry Reedy wrote: [a-z_][a-z0-9_]{2,30}$) - so I suppose it wants this name to end with an underscore ? No, it allows underscores. As I read that re, 'rx', etc, do match. They No, it's one leading letter or underscore [a-z_] plus at least two

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-03 Thread Chris Angelico
On Thu, Jan 3, 2013 at 10:19 PM, someone newsbo...@gmail.com wrote: Doesn't this [ ... ] mean something optional? What does {2,30}$ mean? I think $ means that the {2,30} is something in the end of the sentence... You can find regular expression primers all over the internet, but to answer

Regular expression syntax, was Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-03 Thread Peter Otten
someone wrote: On 01/03/2013 10:00 AM, Peter Otten wrote: Terry Reedy wrote: [a-z_][a-z0-9_]{2,30}$) - so I suppose it wants this name to end with [an underscore ? No, it allows underscores. As I read that re, 'rx', etc, do match. They No, it's one leading letter or underscore [a-z_]

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-03 Thread Mike C. Fletcher
On 13-01-02 09:48 PM, Terry Reedy wrote: ... 2) self.lightDone: Invalid name lightDone (should match [a-z_][a-z0-9_]{2,30}$) So I can now understand that pylint doesn't like my naming convention with a capital letter in the middle of the variable name, like: lightDone = a boolean value. I

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-03 Thread Terry Reedy
On 1/3/2013 9:19 AM, Mike C. Fletcher wrote: On 13-01-02 09:48 PM, Terry Reedy wrote: ... 2) self.lightDone: Invalid name lightDone (should match [a-z_][a-z0-9_]{2,30}$) So I can now understand that pylint doesn't like my naming convention with a capital letter in the middle of the variable

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread someone
On 01/02/2013 01:07 PM, Peter Otten wrote: someone wrote: On 01/01/2013 01:56 PM, Peter Otten wrote: from module import * # pylint: disable=W0622 Oh, I just learned something new now... How come I cannot type #pylint: enable=W0622 in the line just below the import ? With what intended

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Dave Angel
On 01/02/2013 09:09 AM, someone wrote: On 01/02/2013 01:07 PM, Peter Otten wrote: someone wrote: On 01/01/2013 01:56 PM, Peter Otten wrote: from module import * # pylint: disable=W0622 Oh, I just learned something new now... How come I cannot type #pylint: enable=W0622 in the line just

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Chris Angelico
On Wed, Jan 2, 2013 at 11:07 PM, Peter Otten __pete...@web.de wrote: someone wrote: Another thing is that I don't understand this warning: Invalid name original_format (should match (([A-Z_][A-Z0-9_]*)| (__.*__))$) I get it everywhere... I don't understand how it wants me to label my

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Ian Kelly
On Wed, Jan 2, 2013 at 7:32 AM, Chris Angelico ros...@gmail.com wrote: Okay, I have to ask... why? Does it have an exception for names of classes? Yes, and for module-level functions. I don't like linters that enforce too much style. Catch things that might be mis-coded (like C's classic if

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Chris Angelico
On Thu, Jan 3, 2013 at 4:52 AM, Ian Kelly ian.g.ke...@gmail.com wrote: On Wed, Jan 2, 2013 at 7:32 AM, Chris Angelico ros...@gmail.com wrote: Okay, I have to ask... why? Does it have an exception for names of classes? Yes, and for module-level functions. Oh, okay. So the check's a lot more

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Ian Kelly
On Wed, Jan 2, 2013 at 10:57 AM, Chris Angelico ros...@gmail.com wrote: Yeah, same applies to most linters I think. You end up disagreeing with the author on half the points. Oh well. Doesn't make the tool useless, just means you need to fiddle with it to get it how you want it. It's a lot

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Steven D'Aprano
On Wed, 02 Jan 2013 09:26:32 -0500, Dave Angel wrote: On 01/02/2013 09:09 AM, someone wrote: On 01/02/2013 01:07 PM, Peter Otten wrote: pylint wants global names to be uppercase (what PEP 8 recommends for constants) or special (two leading and two trailing underscores): THATS_OK = 42

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Ian Kelly
On Wed, Jan 2, 2013 at 4:52 PM, Steven D'Aprano steve+comp.lang.pyt...@pearwood.info wrote: If pylint says that global variables should be named like __variable__, that is explicitly going against PEP 8. It doesn't say that anywhere. It includes dunder names in the regex so that you don't get

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread someone
On 01/02/2013 03:26 PM, Dave Angel wrote: On 01/02/2013 09:09 AM, someone wrote: On 01/02/2013 01:07 PM, Peter Otten wrote: OMG... I don't want to type those underscores everywhere... Anyway, thank you very much for explaining the meaning of what it wants... Global const values should be

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread someone
On 01/03/2013 12:52 AM, Steven D'Aprano wrote: On Wed, 02 Jan 2013 09:26:32 -0500, Dave Angel wrote: Global const values should be ALL_CAPS, so it's obvious that nobody intends to modify them. Like math.pi I suppose? *wink* :-) It's the non-const global attributes that expect to be

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread someone
On 01/02/2013 08:31 PM, Ian Kelly wrote: On Wed, Jan 2, 2013 at 10:57 AM, Chris Angelico ros...@gmail.com wrote: Yeah, same applies to most linters I think. You end up disagreeing with the author on half the points. Oh well. Doesn't make the tool useless, just means you need to fiddle with it

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Terry Reedy
On 1/2/2013 9:24 PM, someone wrote: What pylint says is: 1) class somethingWork: Invalid name somethingWork (should match [A-Z_][a-zA-Z0-9]+$), I'm not that good at regular exps, but I suppose it wants my class name to start with a capital letter ? Yes 2) self.lightDone: Invalid name

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Ian Kelly
On Wed, Jan 2, 2013 at 7:24 PM, someone newsbo...@gmail.com wrote: 1) class somethingWork: Invalid name somethingWork (should match [A-Z_][a-zA-Z0-9]+$), I'm not that good at regular exps, but I suppose it wants my class name to start with a capital letter ? Yes, PEP-8 recommends CamelCase for

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Dave Angel
On 01/02/2013 09:31 PM, someone wrote: On 01/02/2013 08:31 PM, Ian Kelly wrote: On Wed, Jan 2, 2013 at 10:57 AM, Chris Angelico ros...@gmail.com wrote: Yeah, same applies to most linters I think. You end up disagreeing with the author on half the points. Oh well. Doesn't make the tool

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Ben Finney
Ian Kelly ian.g.ke...@gmail.com writes: On Wed, Jan 2, 2013 at 7:24 PM, someone newsbo...@gmail.com wrote: 1) class somethingWork: Invalid name somethingWork (should match [A-Z_][a-zA-Z0-9]+$), I'm not that good at regular exps, but I suppose it wants my class name to start with a capital

Re: pylint, was Re: pygame - importing GL - very bad...

2013-01-02 Thread Chris Rebert
On Wed, Jan 2, 2013 at 10:01 PM, Ben Finney ben+pyt...@benfinney.id.au wrote: Ian Kelly ian.g.ke...@gmail.com writes: On Wed, Jan 2, 2013 at 7:24 PM, someone newsbo...@gmail.com wrote: 1) class somethingWork: Invalid name somethingWork (should match [A-Z_][a-zA-Z0-9]+$), I'm not that good