Thankyou this was very helpful
--
http://mail.python.org/mailman/listinfo/python-list
This is prob'ly the freakiest thing I've ever run...
Anyhoo, I recommend that when you post slabs of code to a mailing list
you at least make it runnable for us. We don't have the images. I
"fixed" it by doing:
| playerImage = pygame.Surface((40, 40))
| bearImage = pygame.Surface((64, 64))
|
| pla
On Wed, 19 Jun 2013 13:18:49 -0700, jacksonkemp1234 wrote:
> if moveDown and player.right < WINDOW_WIDTH:
> player.right += MOVE_SPEED
Should this be moveRight instead of moveDown?
--
Denis McMahon, denismfmcma...@gmail.com
--
http://mail.python.org/mailman/listinfo/python-
On Wed, 19 Jun 2013 13:18:49 -0700, jacksonkemp1234 wrote:
> windowSurface.blit(playerImage, player)
> for bear in bears:
> windowSurface.blit(bearImage, bear)
Try changing this to draw the bears first, then the player.
--
Denis McMahon, denismfmcma...@gmail.com
--
On Jun 8, 1:53 am, letsplaysf...@gmail.com wrote:
> I was planning on making a small 2D game in Python. Are there any libraries
> for this? I know of:
> • Cocos2D - Won't install and cant find any support
Cocos2D is what I tend to recommend. What issues did you have with
installing it?
For suppo
> On Fri, 07 Jun 2013 08:53:03 -0700, letsplaysforu wrote:
>
> > I was planning on making a small 2D game in Python. Are there any
> > libraries for this? I know of:
It wasn't your question, but I was happy to find out that box2d exists for
python.
--
http://mail.python.org/mailman/listinfo/python
On Fri, 07 Jun 2013 08:53:03 -0700, letsplaysforu wrote:
> I was planning on making a small 2D game in Python. Are there any
> libraries for this? I know of:
[snip]
There's also Pyglet.
--
http://mail.python.org/mailman/listinfo/python-list
On 07.06.2013 18:53, letsplaysf...@gmail.com wrote:
I was planning on making a small 2D game in Python. Are there any libraries for
this? I know of:
• Pygame - As far as I know it's dead and has been for almost a year
• PyOgre - Linux and Windows only(I do have those, but I want multi-platform)
On 07/06/13 16:53, letsplaysf...@gmail.com wrote:
I was planning on making a small 2D game in Python. Are there any libraries for
this? I know of:
• Pygame - As far as I know it's dead and has been for almost a year
• PyOgre - Linux and Windows only(I do have those, but I want multi-platform)
•
On 06/07/2013 09:28 AM, Eam onn wrote:
On Friday, June 7, 2013 5:21:36 PM UTC+1, Ian wrote:
On Fri, Jun 7, 2013 at 9:53 AM, wrote:
Do you know of any tutorial for PyGame? Preferably a video tutorial but any
tutorial at all is fine! I can't seem to find any, even on pygame.org!!!
Check
On Fri, Jun 7, 2013 at 8:53 AM, wrote:
> I also understand that Python isn't exactly the *BEST* choice programming
> a game, but I have heard it is possible. Tell me if it's true. Thanks!
>
One of the Blizzard people told me that it's very common to program game
logic in Python, with the 3D stuf
On Fri, Jun 7, 2013 at 11:53 AM, Eam onn wrote:
> Pygame isn't too good. You still need a lot of other libraries from what I
> understand(like for physics). Is there any alternative for 2D?
I don't know of any Python libraries that provide both a rendering
engine and a physics engine.
I'm not s
You could make a fantastic turtle based game with pyturtle!
On Fri, Jun 7, 2013 at 1:53 PM, Eam onn wrote:
> On Friday, June 7, 2013 4:53:03 PM UTC+1, Eam onn wrote:
> > I was planning on making a small 2D game in Python. Are there any
> libraries for this? I know of:
> >
> >
> >
> > • Pygame -
On Friday, June 7, 2013 4:53:03 PM UTC+1, Eam onn wrote:
> I was planning on making a small 2D game in Python. Are there any libraries
> for this? I know of:
>
>
>
> • Pygame - As far as I know it's dead and has been for almost a year
>
> • PyOgre - Linux and Windows only(I do have those, but
On Fri, 07 Jun 2013 09:28:09 -0700, Eam onn wrote:
> Do you know of any tutorial for PyGame? Preferably a video tutorial but
> any tutorial at all is fine! I can't seem to find any, even on
> pygame.org!!!
https://duckduckgo.com/html/?q=pygame+tutorial
--
Steven
--
http://mail.python.org/mail
On Fri, Jun 7, 2013 at 10:35 AM, Ian Kelly wrote:
> On Fri, Jun 7, 2013 at 10:28 AM, Eam onn wrote:
>> Do you know of any tutorial for PyGame? Preferably a video tutorial but any
>> tutorial at all is fine! I can't seem to find any, even on pygame.org!!!
>
> I'd start here: http://www.pygame.org
On Fri, Jun 7, 2013 at 10:28 AM, Eam onn wrote:
> Do you know of any tutorial for PyGame? Preferably a video tutorial but any
> tutorial at all is fine! I can't seem to find any, even on pygame.org!!!
I'd start here: http://www.pygame.org/wiki/tutorials
--
http://mail.python.org/mailman/listinf
On Friday, June 7, 2013 5:21:36 PM UTC+1, Ian wrote:
> On Fri, Jun 7, 2013 at 9:53 AM, wrote:
>
> > I was planning on making a small 2D game in Python. Are there any libraries
> > for this? I know of:
>
> >
>
> > • Pygame - As far as I know it's dead and has been for almost a year
>
> > • Py
On Fri, Jun 7, 2013 at 9:53 AM, wrote:
> I was planning on making a small 2D game in Python. Are there any libraries
> for this? I know of:
>
> • Pygame - As far as I know it's dead and has been for almost a year
> • PyOgre - Linux and Windows only(I do have those, but I want multi-platform)
> •
On 2012-10-14 08:58:57 +, nepaul said:
Something good framwork?
I just want to sencond PyGame. It's compelling with a good user base
and has development activity e.g. patches and improvements etc. are
provided.
--
http://mail.python.org/mailman/listinfo/python-list
Pygame is my favorite. It's mature, has good documentation, and has
lots of unfinished and finished games on its website. It also supports
OpenGL.
http://www.pygame.org/
On 10/14/2012 01:58 AM, nepaul wrote:
Something good framwork?
--
http://mail.python.org/mailman/listinfo/python-list
On Sun, 14 Oct 2012 01:58:57 -0700, nepaul wrote:
> Something good framwork?
http://duckduckgo.com/?q=python+%2Bgame+frameworks
http://duckduckgo.com/?q=python+%2Bgame+libraries
http://blekko.com/ws/?q=python%20game%20framework
--
Steven
--
http://mail.python.org/mailman/listinfo/python-list
Jerry,
if you want anyone to answer your question, please read this:
http://www.catb.org/~esr/faqs/smart-questions.html
--
http://mail.python.org/mailman/listinfo/python-list
This article describes a system very similar to my own.
The LGT library (http://developer.berlios.de/projects/lgt) provides a
simple, highly tuned 'microthread' implementation using generators. It
is called NanoThreads. It allows a microthread to be paused, resumed,
and killed, but not pickled.
TPJ wrote:
> OT:
>
>
>>BTW: I wonder if and when someone will use stackless python (...)
>
>
> And what is this stackless python? I have visited it's homepage, but I
> wasn't able to find any answer. (Well, I have found out, that stackles
> python is python's implementation that doesn't use C s
OT:
> BTW: I wonder if and when someone will use stackless python (...)
And what is this stackless python? I have visited it's homepage, but I
wasn't able to find any answer. (Well, I have found out, that stackles
python is python's implementation that doesn't use C stack, but it
tells me nothing
Diez B. Roggisch wrote:
> Diez B. Roggisch wrote:
>>
>>> Very interesting!
>>> BTW: I wonder if and when someone will use stackless python or pygame
>>> as a
>>> basis for developing a _visual_ development environment for 2D
>>> games/multimedia like Macromedia Director. It would be a killer app.
Diez B. Roggisch wrote:
>
>> Very interesting!
>> BTW: I wonder if and when someone will use stackless python or pygame
>> as a
>> basis for developing a _visual_ development environment for 2D
>> games/multimedia like Macromedia Director. It would be a killer app.
>
>
> Blender. It currently d
> Very interesting!
>
> BTW: I wonder if and when someone will use stackless python or pygame as a
> basis for developing a _visual_ development environment for 2D
> games/multimedia like Macromedia Director. It would be a killer app.
Blender. It currently doesn't use stacklass AFAIK, but that
Lucas Raab wrote:
> Saw this on Slashdot
> (http://developers.slashdot.org/article.pl?sid=05/09/17/182207&from=rss)
> and thought some people might be interested in it. Direct link to the
> article is
>
http://harkal.sylphis3d.com/2005/08/10/multithreaded-game-scripting-with-stackless-python/
>
30 matches
Mail list logo