On 08/06/2013 08:38 PM, krismesenbr...@gmail.com wrote:
import random
def room ():
hp = 10
while hp != 0:
random_Number = random.randint(1, 2)
#asking if you want to roll/play
des = input("Would you like to roll the die?")
One very trivial comment...
Vito De Tullio wrote:
> Dan Sommers wrote:
>
while "asking for reponse":
>>>
while "adventuring":
>>>
>>> that's a funny way to say `while True:`...
>>
>> Funny, perhaps, the first time you see it, but way more informative than
>> the other way to the next one who come
Dan Sommers wrote:
>>> while "asking for reponse":
>>
>>> while "adventuring":
>>
>> that's a funny way to say `while True:`...
>
> Funny, perhaps, the first time you see it, but way more informative than
> the other way to the next one who comes along and reads it.
While I und
wow everyone thanks for the feed back! i'll have to rewrite this with
everything you guys taught me. this makes ALOT more sense. :D
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On Tue, 06 Aug 2013 22:42:42 -0700, snakeinmyboot wrote:
> I wish I understood half of what you posted Dan. Time to hit the books
So think about the "while" statement: it takes an expression (the part
before the colon) and a suite (the part after the colon and before the
next statement at the sa
I wish I understood half of what you posted Dan. Time to hit the books
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On Wed, 07 Aug 2013 07:20:28 +0200, Vito De Tullio wrote:
> Joshua Landau wrote:
>
>
>> while "asking for reponse":
>
>> while "adventuring":
>
> that's a funny way to say `while True:`...
Funny, perhaps, the first time you see it, but way more informative than
the other way t
Joshua Landau wrote:
> while "asking for reponse":
> while "adventuring":
that's a funny way to say `while True:`...
--
By ZeD
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ot;you run away")
>
> else:
> print ("You and the monster just stare at one another")
> else:
> print ("You find nothing")
> # if you decisde to not play it will kill you
> e
yea no problem. heres a little tip though so you atleast get something out of
the post.
monster_hp = monster_hp - damage_done
can be simplified by writing
monster_hp -= damage_done
the -= means equal to whatever is on the left, minus whatevers on the right.
this can be done with addition, mul
and it seems you are right about that, i don't know what was wrong with my IDE
before, i closed it and opened it up again,seemed to fix the problem. thanks
for taking the time to look at it anyway!
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Hey there, cool idea you've got going on here! As far as I can tell
though...what you want to happen, is indeed actually happening. Did you mean
something else? Everytime I run the script and defeat a monster, it asks me if
I want to roll the dice again.
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u find nothing")
# if you decisde to not play it will kill you
elif des == ("no"):
hp = 0
print ("Maybe next time!")
else:
print ("please enter yes or no")
room()
this is the code i'm making. as t
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