On Tue, Apr 15, 2008 at 9:25 AM, Carl Banks [EMAIL PROTECTED] wrote:
On Apr 11, 12:08 pm, Neil Cerutti [EMAIL PROTECTED] wrote:
such as so
they're not stuck with a quasi hack of a language if they have to do
something that doesn't fit the framework anticipated by the language
On Apr 11, 12:08 pm, Neil Cerutti [EMAIL PROTECTED] wrote:
On Thu, Apr 10, 2008 at 8:25 PM, Carl Banks [EMAIL PROTECTED] wrote:
On Apr 10, 2:20 pm, Tommy Nordgren [EMAIL PROTECTED] wrote:
On 9 apr 2008, at 03.01, [EMAIL PROTECTED] wrote:
okay, I'm having this one problem with a text
En Fri, 11 Apr 2008 11:21:17 -0300, [EMAIL PROTECTED] escribió:
On Apr 11, 10:16 am, [EMAIL PROTECTED] wrote:
On Apr 11, 1:40 am, Dennis Lee Bieber [EMAIL PROTECTED] wrote:
On Thu, 10 Apr 2008 05:06:42 -0700 (PDT), [EMAIL PROTECTED]
declaimed the following in comp.lang.python:
okay,
On Apr 8, 6:01 pm, [EMAIL PROTECTED] wrote:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do my best.
[code]
def prompt_kitchen():
global gold
gold_taken = False
while True:
prompt_kit = raw_input('')
if
On Apr 11, 1:40 am, Dennis Lee Bieber [EMAIL PROTECTED] wrote:
On Thu, 10 Apr 2008 05:06:42 -0700 (PDT), [EMAIL PROTECTED]
declaimed the following in comp.lang.python:
okay, that explains it...
could you provide a working example of a two-room game using your
method please so I can
On Apr 11, 10:16 am, [EMAIL PROTECTED] wrote:
On Apr 11, 1:40 am, Dennis Lee Bieber [EMAIL PROTECTED] wrote:
On Thu, 10 Apr 2008 05:06:42 -0700 (PDT), [EMAIL PROTECTED]
declaimed the following in comp.lang.python:
okay, that explains it...
could you provide a working example of a
On Thu, Apr 10, 2008 at 8:25 PM, Carl Banks [EMAIL PROTECTED] wrote:
On Apr 10, 2:20 pm, Tommy Nordgren [EMAIL PROTECTED] wrote:
On 9 apr 2008, at 03.01, [EMAIL PROTECTED] wrote:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do
On Apr 10, 3:14 am, Dennis Lee Bieber [EMAIL PROTECTED] wrote:
On Wed, 9 Apr 2008 05:25:19 -0700 (PDT), [EMAIL PROTECTED]
declaimed the following in comp.lang.python:
I can't even compile your code to see how it works, Dennis. I'm
confused about what that does.
My apologies --
On 9 apr 2008, at 03.01, [EMAIL PROTECTED] wrote:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do my best.
[code]
def prompt_kitchen():
global gold
Python is not a suitable language for Text Adventure Development.
You
On Apr 10, 2:20 pm, Tommy Nordgren [EMAIL PROTECTED] wrote:
On 9 apr 2008, at 03.01, [EMAIL PROTECTED] wrote:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do my best.
[code]
def prompt_kitchen():
global gold
Python
On Apr 9, 1:24 am, Dennis Lee Bieber [EMAIL PROTECTED] wrote:
On Tue, 8 Apr 2008 18:01:01 -0700 (PDT), [EMAIL PROTECTED]
declaimed the following in comp.lang.python:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do my best.
[code]
On Apr 9, 1:24 am, Dennis Lee Bieber [EMAIL PROTECTED] wrote:
On Tue, 8 Apr 2008 18:01:01 -0700 (PDT), [EMAIL PROTECTED]
declaimed the following in comp.lang.python:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do my best.
[code]
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do my best.
[code]
def prompt_kitchen():
global gold
gold_taken = False
while True:
prompt_kit = raw_input('')
if prompt_kit == 'examine cabinet 1' and not gold_taken:
On Apr 8, 8:01 pm, [EMAIL PROTECTED] wrote:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do my best.
[code]
def prompt_kitchen():
global gold
gold_taken = False
while True:
prompt_kit = raw_input('')
if
On Apr 8, 10:01 pm, [EMAIL PROTECTED] wrote:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do my best.
[code]
def prompt_kitchen():
global gold
gold_taken = False
while True:
prompt_kit = raw_input('')
if
On Apr 8, 10:25 pm, André [EMAIL PROTECTED] wrote:
On Apr 8, 10:01 pm, [EMAIL PROTECTED] wrote:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do my best.
[code]
def prompt_kitchen():
global gold
gold_taken = False
On Apr 8, 9:25 pm, André [EMAIL PROTECTED] wrote:
On Apr 8, 10:01 pm, [EMAIL PROTECTED] wrote:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do my best.
[code]
def prompt_kitchen():
global gold
gold_taken = False
On Apr 8, 10:44 pm, [EMAIL PROTECTED] wrote:
On Apr 8, 9:25 pm, André [EMAIL PROTECTED] wrote:
On Apr 8, 10:01 pm, [EMAIL PROTECTED] wrote:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to explain, but I'll do my best.
[code]
def
On Apr 8, 9:55 pm, André [EMAIL PROTECTED] wrote:
On Apr 8, 10:44 pm, [EMAIL PROTECTED] wrote:
On Apr 8, 9:25 pm, André [EMAIL PROTECTED] wrote:
On Apr 8, 10:01 pm, [EMAIL PROTECTED] wrote:
okay, I'm having this one problem with a text adventure game. It's
kind of hard to
[EMAIL PROTECTED] wrote in message
news:[EMAIL PROTECTED]
| In the above function, there's the option to examine a cabinet and get
| 8 gold. (everyone here knows that...but I'm just trying to state my
| problem...)
| Unfortunately, it kind of doesn't work.
| After the first time I 'examine
20 matches
Mail list logo