Re: Legality of using Fonts

2006-02-12 Thread garabik-news-2005-05
Kamilche [EMAIL PROTECTED] wrote: Yeah, that's what I'm thinking, as well. Showing all the text on an image is one thing... using that image as the basis of a font engine is something different. Luckily, someone has sent me a link to a set of free TrueType fonts - http://www.gnome.org/fonts

Re: Legality of using Fonts

2006-02-11 Thread Steven D'Aprano
On Fri, 10 Feb 2006 20:24:34 -0800, Ross Ridge wrote: Steven D'Aprano wrote: It is highly unlikely that any judge will be fooled by a mere change in format (but Your Honour, I converted the TTF file into a bitmap). If that were true, almost the entire X11 bitmap font collection would be

Re: Legality of using Fonts

2006-02-11 Thread Ross Ridge
Steven D'Aprano wrote: In any case, even in the USA, hinted fonts are copyrightable, and merely removing the hints (say, by converting to a bitmap) is no more legal than whiting out the author's name from a book and claiming it as your own. That's an absurd comparison. By making a bitmap font

Re: Legality of using Fonts

2006-02-11 Thread Chris Mellon
On 2/11/06, Steven D'Aprano [EMAIL PROTECTED] wrote: On Fri, 10 Feb 2006 20:24:34 -0800, Ross Ridge wrote: Steven D'Aprano wrote: It is highly unlikely that any judge will be fooled by a mere change in format (but Your Honour, I converted the TTF file into a bitmap). If that were true,

Legality of using Fonts

2006-02-10 Thread Kamilche
I have a question for all you Pythoneers out there. I'm making a game with Python, and have a need for fonts. I am currently using a free TrueType font, but am considering switching to a bitmap font instead. Let's say I own a font, and use it in a paint program to 'draw some text' on a picture

Re: Legality of using Fonts

2006-02-10 Thread Scott David Daniels
Kamilche wrote: I have a question for all you Pythoneers out there. I'm making a game with Python, and have a need for fonts. I am currently using a free TrueType font, but am considering switching to a bitmap font instead. Let's say I own a font, and use it in a paint program to

Re: Legality of using Fonts

2006-02-10 Thread Steven D'Aprano
On Fri, 10 Feb 2006 09:08:28 -0800, Kamilche wrote: I have a question for all you Pythoneers out there. I'm making a game with Python, and have a need for fonts. I am currently using a free TrueType font, but am considering switching to a bitmap font instead. Let's say I own a font, and use

Re: Legality of using Fonts

2006-02-10 Thread Kamilche
Yeah, that's what I'm thinking, as well. Showing all the text on an image is one thing... using that image as the basis of a font engine is something different. Luckily, someone has sent me a link to a set of free TrueType fonts - http://www.gnome.org/fonts , the 'Vera' family. I guess I'll turn

Re: Legality of using Fonts

2006-02-10 Thread Ross Ridge
Steven D'Aprano wrote: It is highly unlikely that any judge will be fooled by a mere change in format (but Your Honour, I converted the TTF file into a bitmap). If that were true, almost the entire X11 bitmap font collection would be illegal. Fonts aren't subject copyright, just the hints in

Re: Legality of using Fonts

2006-02-10 Thread Robert Kern
Ross Ridge wrote: Steven D'Aprano wrote: It is highly unlikely that any judge will be fooled by a mere change in format (but Your Honour, I converted the TTF file into a bitmap). If that were true, almost the entire X11 bitmap font collection would be illegal. Fonts aren't subject

Re: Legality of using Fonts

2006-02-10 Thread Terry Hancock
On 10 Feb 2006 09:08:28 -0800 Kamilche [EMAIL PROTECTED] wrote: Let's say I own a font, and use it in a paint program to 'draw some text' on a picture that I slap up on the Internet. Everything's probably fine, right? But what if I draw some text on a bitmap on the hard drive, add drop