> I would say "premature" optimization :-) Was just wondering if there
> was some standard way to structure a graphics/gdi program. for
> example: Message maps suck! use XYZ or ABC instead.
My advice is that 'win32ui' is deprecated (along with the MFC it is built
on) - be sure to stick to win32gui
I would say "premature" optimization :-) Was just wondering if there
was some standard way to structure a graphics/gdi program. for
example: Message maps suck! use XYZ or ABC instead.
~GerdusVZ
On Feb 8, 2008 5:35 PM, Larry Bates <[EMAIL PROTECTED]> wrote:
>
> Gerdus van Zyl wrote:
> > Hi
> >
> >
Gerdus van Zyl wrote:
> Hi
>
> Please find attached my program (please excuse the mess) that uses
> cairographics.org to draw on a win32 window using GDI. My question is:
> What is the best event handling/drawing loop that one can have in
> pywin32? Is for instance a message map faster or slower?
Gerdus van Zyl wrote:
> Please find attached my program (please excuse the mess) that uses
> cairographics.org to draw on a win32 window using GDI. My question is:
> What is the best event handling/drawing loop that one can have in
> pywin32? Is for instance a message map faster or slower? I am new
Hi
Please find attached my program (please excuse the mess) that uses
cairographics.org to draw on a win32 window using GDI. My question is:
What is the best event handling/drawing loop that one can have in
pywin32? Is for instance a message map faster or slower? I am new to
the win32 api and don'