On Sat, Jul 26, 2008 at 6:19 PM, Michiel Overtoom <[EMAIL PROTECTED]> wrote:
> Brian wrote...
>
> >The way it works is, when you click on the 'target' the mouse cursor
> >changes, and it is kept that way as long as you keep the mouse button
> down,
> >even when you drag the mouse out of the window
Brian wrote...
>The way it works is, when you click on the 'target' the mouse cursor
>changes, and it is kept that way as long as you keep the mouse button down,
>even when you drag the mouse out of the window (that's the point of the
>application).
Have you tried to 'capture' the mouse with SetC
On Fri, Jul 25, 2008 at 6:13 PM, Tim Roberts <[EMAIL PROTECTED]> wrote:
> Brian Parma wrote:
>
>>
>>
>> I was under the impression that SetCursor sets the mouse cursor
>> 'system-wide', not just for your window. At least that's how it seems to
>> work in this C++ example:
>>
>
> No. It did in Wi
Brian Parma wrote:
I was under the impression that SetCursor sets the mouse cursor
'system-wide', not just for your window. At least that's how it seems
to work in this C++ example:
No. It did in Win16, but not in the Win32 systems.
For the second part, this example produces it. It use
On Fri, Jul 25, 2008 at 4:13 PM, Tim Roberts <[EMAIL PROTECTED]> wrote:
> Brian Parma wrote:
>
>> Is this function working? When I try it using a default cursor
>> (IDC_WAIT), the cursor changes only if the mouse is over the window, and
>> even then if I move the mouse at all it reverts back imme
Brian Parma wrote:
Is this function working? When I try it using a default cursor
(IDC_WAIT), the cursor changes only if the mouse is over the window,
and even then if I move the mouse at all it reverts back immediately.
I googled this problem a bit and only found one mailing list post on
th
Is this function working? When I try it using a default cursor (IDC_WAIT),
the cursor changes only if the mouse is over the window, and even then if I
move the mouse at all it reverts back immediately.
I googled this problem a bit and only found one mailing list post on this
problem, but there wa