Re: [Maya-Python] Re: command to turn off automatically orient joints in the move tool?

2011-10-27 Thread Tim Fowler
So I asked a designer and he agreed that it should probably default to off. I think it was probably turned on by default because it was new and if they defaulted to off then nobody would ever notice it... We don't normally change defaults once something ships, but I think in this case it might

Re: [Maya-Python] Re: command to turn off automatically orient joints in the move tool?

2011-10-27 Thread Nicolas Combecave
Thanks for the feedback Tim. I think all riggers will agree that this one has spawn trouble when it shipped ^^ Actually, in this case, I think the balance between pros/cons was overlooked. It's obviously a good feature, but it changes so much how rigs behave when turned on! I speak just as I

Re: [Maya-Python] Re: Which editor do you use?

2011-10-27 Thread Justin Israel
Ha thats awesome. Thanks for the insight! I missed the boat on that since I'm not a traditional CS major or old school linux junkie. Though this sounds like the lead dev at my work. He fires away all day in emacs on an ergonomic dvorak keyboard. I had to do something on his box a few times and

[Maya-Python] Re: Which editor do you use?

2011-10-27 Thread ArrantSquid
Ha! I haven't heard that in a LONG time. Gonna tag our only emacs user with that in the morning. :) I've not tried emacs, but I've heard that it's fairly powerful. Vim does the job for me (almost literally sometimes with all the plugins and custom stuff we have setup), but I might give emacs a