Re: [Maya-Python] Ideas on how to open the Hypershader with a filter in place?

2014-01-25 Thread Marcus Ottosson
If you could find a way to select them, without the hypershade, then I would suggest opening up the hypershade with just the Work Area and hit add to graph. In Python, you could select via filter by doing something like from maya import cmds cmds.select(deselect=True) for sel in

Re: [Maya-Python] Ideas on how to open the Hypershader with a filter in place?

2014-01-25 Thread David Moulder
There is a node that all shaders are connected to defaultShaderList1. It's this node that when you type ls -mat the connections are returned from (you could connect any node to this and it would be returned as a material). It's also this node that is used to show the materials in the hypershade

Re: [Maya-Python] Re: crack matrix DGnode

2014-01-25 Thread Paul Molodowitch
Thanks for the response! Will keep it in mind if I ever need to do this again... On Jan 24, 2014 1:27 PM, Emre Tekinalp e.tekin...@gmx.de wrote: Hey calin! If you are still searching for an answer here is the solution: