all right. As soon as I get home I`m gonna go line by line with this answer to
fix it. Im trying to practice every night, when possible.
Thanks.
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On Tue, Aug 21, 2018, 7:38 AM wrote:
>
> Hi Justin. I have 2 questions tho. You mention that I am operating in my
> custom CustomButtom logic, but when I create a button, I have the text from
> that custom class. If it`s picking up the default QPushButton class, why I
> have the text?I think I`m
@Marcus
Hello Marcus. Thanks for taking some time to answer back.
Yes, this should work with me too, but looks like the problem I have is that I
am calling my customButtom class from inside another class, then, when I call
the whole thing in maya, it gets garbage collected.
Osmel.
--
You
Hi Justin. I have 2 questions tho. You mention that I am operating in my custom
CustomButtom logic, but when I create a button, I have the text from that
custom class. If it`s picking up the default QPushButton class, why I have the
text?I think I`m confused about this.
The second thing is
Thank Justin. I don't have access to my code right now to check the differences
between mine and this one but this code works perfectly fine. Thanks again.
From: python_inside_maya@googlegroups.com
on behalf of Justin Israel
Sent: Sunday, August 19, 2018
but I still have no results when my cursor hovers on top of the button:
This works for me.
from PySide import QtGui
class CustomButtom(QtGui.QPushButton):
def enterEvent(self, event):
print("Enter")
def leaveEvent(self, event):
print("Leave")
button = CustomButton()
On Mon, Aug 20, 2018, 2:40 PM wrote:
> here is the code:
>
> https://pastebin.com/tii0rR1M
>
> thanks again.
>
Ok now I see your problem. Thanks for providing a more complete example.
You have defined your custom event logic on your CustomButtom class, but
then you have your