Okay this one is a tad confusing for me because I set the environment
settings right to compile Maya 2020 Plugins using the 2020Devkit and built
the project and right off the bat, it starts to complain:
1>-- Build started: Project: smoothWeights, Configuration: Debug x64
--
You don't need to copy the files to a new include folder, instead you want
to just make sure the folder is on the `INCLUDE` environment variable.
So much like you did for LIB, you'd do `set
INCLUDE=%INCLUD%;path_to_maya\include\python2.7`
On Monday, February 3, 2020 at 3:47:17 AM UTC-6, Paul
Hey Marcus
Send you the code soon that I am working on
Thank you for getting me back
On Mon, Feb 3, 2020 at 5:57 AM Marcus Ottosson
wrote:
> What have you tried so far? What worked, what didn't? Where did you
> struggle?
>
> On Mon, 3 Feb 2020 at 09:52, Ravi Chandran wrote:
>
>> Hi All
>>
What have you tried so far? What worked, what didn't? Where did you
struggle?
On Mon, 3 Feb 2020 at 09:52, Ravi Chandran wrote:
> Hi All
>
> I need python script forFK /IK seamless match ( not switch)
> Please anyone help me
>
> Thanks in advance
>
> Best
> Ravi
>
> --
> You received this
Hi All
I need python script forFK /IK seamless match ( not switch)
Please anyone help me
Thanks in advance
Best
Ravi
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Oh, i forgot one thing.
You need to copy source files form *MayaXXX\include\python2.7* to
*Maya\Python\include*
суббота, 1 февраля 2020 г., 23:57:24 UTC+3 пользователь Paul Winex написал:
>
> I have solution!
>
> 1. You need to build cython locally. Install correct VS Libraries. For
>