Great, thanks for capturing the bug.
How weird that this wasn't noticed by autodesk sin ik solvers are used a
lot in rigging. It happens in maya 2018 and 2019. In 2022 it is fixed.
Haven't tried 2020 nor 2021
El sábado, 14 de agosto de 2021 a las 9:30:23 UTC+2, Marcus Ottosson
escribió:
> I
I got curious and had a look in 2019. It’s a UI issue.
[image: ikwrong2]
Notice how I selected that second joint chain, but am still affecting the
first? Bug bug bug.
[image: ikfix]
Here it’s “fixed” by copying the AE. Notice how both AEs tell me it’s
editing the same node, ikHandle3. When