Good point Chad
On Thu, Oct 14, 2021 at 1:44 PM Chad Vernon wrote:
> I've used Jenkins CI in the past to build plugins for multiple versions of
> Maya on all 3 platforms. You have to have access to all three platforms on
> the same network. I used CMake to set up the build environment for each
I've used Jenkins CI in the past to build plugins for multiple versions of
Maya on all 3 platforms. You have to have access to all three platforms on
the same network. I used CMake to set up the build environment for each
platform/maya version.
Also while you can often use a different Visual
found this on youtube by chad vernom!
https://www.youtube.com/watch?v=2mUOt_F2ywo=0s
El jueves, 14 de octubre de 2021 a las 11:38:17 UTC+2, Rudi Hammad escribió:
> hello,
>
> Not sure if I am understanding correctly. I only know how to setup VS for
> one maya version. What I do is a set the
hello,
Not sure if I am understanding correctly. I only know how to setup VS for
one maya version. What I do is a set the directories in the properties the
the corresponding maya verstion path.
So what I would do to compile for each is manually change every time the
path, which I am sure is