Re: [Maya-Python] How can I write a book that is hidden in the node editor and outliner?

2020-08-14 Thread Vincent Touache
for the outliner, you can use the attribute hiddenInOutliner. For the node editor, I'm not sure... is it a custom node? If so, or if it's like "all the nodes of a given type", I guess maybe you can play with the node types that are displayed by the nodeEditor. If it's just one specific node,

Re: [Maya-Python] Re: Build Mesh from point cloud using MayaAPI

2018-01-09 Thread vincent . touache
speaking of metaballs, hermite rbf might be a good option to generate such surfaces from a given set of points. You can find both explanation and implementation here : http://rodolphe-vaillant.fr/?e=12 Le mardi 9 janvier 2018 12:32:43 UTC-5, AK Eric a écrit : > It's also worth noting you can

[Maya-Python] Re: how to get an MDagPath in a deformer, starting from the dataBlock ?

2016-08-09 Thread vincent . touache
Le mardi 9 août 2016 22:18:00 UTC+1, risto@framestore.com a écrit : > On Tuesday, 9 August 2016 13:00:44 UTC+1, fruity wrote: > > Hi there, > > > > I'm prototyping a new deformer in python, and i'm stuck with a super stupid > > problem. So essentially, i need to get the dagPath of an

Re: [Maya-Python] run maya from command line in MacOS

2016-04-09 Thread vincent . touache
Hi Justin, and thanks for your help, one more time =] To run maya, i cd to the folder where Maya.app is (/Applications/Autodesk/maya201*/) and then i run : Maya I also tried to run the actual Maya file, located in Contents/bin, but same thing. What should i do with the mayapy before ? how do i

Re: [Maya-Python] Re: hover property on a 3d mesh in the viewport

2016-02-29 Thread vincent . touache
Yes, i can't see anything that could work and be fast enough with a wrapper. I was thinking more about the qt framework itself mix in the plugin than pyside. I'll give a try this week, but mainly because i have no idea on how to do that with just the api. So if one of you guys know how i can