Nop. can't cache shaders attrs. That was a nice conversation with my self
XD.
El martes, 31 de agosto de 2021 a las 17:26:00 UTC+2, Rudi Hammad escribió:
> oh, by the way, is it possible to cache the layered texture or any shader
> with the alembic?
> The only way I can think of doing this is
oh, by the way, is it possible to cache the layered texture or any shader
with the alembic?
The only way I can think of doing this is by adding to the geo some "foo"
attribute, connect to it the shader attribute I want, and cache that "foo"
attribute.
Then in the alembic scene I import the