[Maya-Python] Re: create dynamic property with pymel?

2010-08-12 Thread rudi
Thanks Dave.Now I did Ok doing what you said,although I didn´t need to write all the root to the widget,just: MyTextField = txtFld_myLine thx On 11 ago, 15:23, David Moulder da...@thirstydevil.co.uk wrote: Hi Rudi, You're in the MelQt world because you used loadUI and loadUI is a MelQt

[Maya-Python] Re: create dynamic property with pymel?

2010-08-10 Thread rudi
okey...I turned out that in the dinamyc property I had to introduce like in mel : -command and then polycube() as string... I though that launching the ui using python would need to write the dynamic property in python too,so I tried: command= and then polyCube() as string. And it wasn´t working

[Maya-Python] Re: create dynamic property with pymel?

2010-08-10 Thread rudi
solved...it turned out that it had to be wrote in mel.so -command ,not command=.And then polyCube() as the string I though that launching the ui using python would require to wite command =...but it doesn´t,I don´t know why. On 10 ago, 00:15, rudi rudiham...@hotmail.com wrote: Hi, I just

Re: [Maya-Python] Re: create dynamic property with pymel?

2010-08-10 Thread David Moulder
Maya's GUI is mostly built with Mel. Mel intern is communicating with the the Mel engine and thus the core API and then building QWidgets. Changing the GUI to use Qt has given the Maya developers a single API to develop cross platform. To build a Qt application in Maya you don't need to install

[Maya-Python] Re: create dynamic property with pymel?

2010-08-10 Thread rudi
wow,thanks a lot Dave.I just wanted to try out Qt designer so I read about PyQt and just installed it. It is great,I just made a ui that took me in the past 3 days,in 1 hour.But I wasn´t sure about what PyQt exactly was. Now I understand better. I am having now some problems querying the values