Hi all,
I've been only scripting in Python for a while and I'm completely new to
MEL .Currently I'm attempting to convert an Open source MEL script to
Python. How can I start off with the conversion .? Will literal conversion
of the MEL commands to Python do the job , keeping the logic to be the
Hi Gerard,
Thanks for the info, I am also not a power programmer as well. Just started
on basic scripting..
Correct me if I am wrong, but even without the use of try/except statement
that you mentioned, it should works as well right?
Probably from a good programmer POV, try/except is a better co
Hi Joe,
I have tried out your code, pardon me, but I am not seeing much of a
difference, other than the removal of brackets in the first if statement...
Even so, I am getting no dialog popup should for the second part of the
confirmDialog...
On Wednesday, December 24, 2014 12:32:24 AM UTC+8, J
I'm no power programmer but I would try to economise on repeating similar
queries such as checking for the existence of optionVar recentList before
querying the recentLst. I *think* that you could use a try: / except: approach
to just query the recentFile (don't check for its existence - the try
Hi again,
So, given this code, The only mistake I see is indeed the parentheses.
Here's the code that works: http://pastebin.com/raw.php?i=i2N9JPAW
A note, I added a call to reloadScene() at the end just to make it
functional as a button.
Joe
On 12/23/2014 2:34 AM, yann19 wrote:
This is m
This is my first attempt at converting mel code into python -
http://pastebin.com/raw.php?i=JwEtGJV6
This is the code that I have done:
import maya.cmds as cmds
def reloadScene():
recentFiles = []
curFile = cmds.file(query = True, location = True)
if (curFile == "unknown")