Re: [Maya-Python] generating proxy geometry around the selected object

2020-06-09 Thread Erik Qvarnström
Perry Leijten has a button for it on the skinning tool he has on his gumroad: https://gumroad.com/peerke#peVHN Pretty sure it uses the skin weights on the selected skinned mesh to generate a mesh with rigid skinning and cuts the mesh where the skinning splits. Den tis 9 juni 2020 kl 13:27 skrev

[Maya-Python] generating proxy geometry around the selected object

2020-06-09 Thread Vishal Kadam
i there any python script where I can generating proxy geometry around the selected object without loosing silhouette. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving em