Hey,
Has anyone found any other way to parent a scriptJob to a PyQt created
GUI in maya without having to attach a maya created dummy object?
This is what we're doing:
dummyObj = cmds.helpLine(visible=False, width=100,
parent='mainVerticalLayout')
cmds.scriptJob( e=['SelectionChanged',
Could you override the closeEvent in whatever QWidget destroys the UI, and
have it kill the scriptJob instead?
On Wed, Apr 20, 2011 at 10:40 AM, Shawn Patapoff
spatap...@bluecastlegames.com wrote:
Hey,
Has anyone found any other way to parent a scriptJob to a PyQt created
GUI in maya
Hey John,
That's a good idea, I think I'll look into that. Seems way cleaner.
Thanks.
On Wed, Apr 20, 2011 at 11:00 AM, John Patrick jspatr...@gmail.com wrote:
Could you override the closeEvent in whatever QWidget destroys the UI, and
have it kill the scriptJob instead?
On Wed, Apr 20,
One thing I would worry about with that method is what happens in the case
of an exception somewhere in the UI's __init__ after creating the
scriptJob. This is overkill in this case (try/except would probably be just
fine), but I'm a fan of contextManagers for this type of 'i really need to
make
Hey John,
Thanks a bunch for the recipe. Don't 100% understand it, but I'll look over
it a bit more to get a better grasp. Pretty much just hacked it into what I
was doing and all it working great.
Thanks again,
Shawn
On Wed, Apr 20, 2011 at 11:54 AM, John Patrick jspatr...@gmail.com wrote: