Re: [Pythonmac-SIG] Universal build bug - Undefined symbols and pythonmac?

2007-04-08 Thread Bob Ippolito
I'm pretty sure that 10.4 would fix this. 10.3.9 isn't really equipped to build extensions for a universal Python (it can only build the PPC part). It runs them fine, but it can't build stuff properly because the Xcode is too old. -bob On 4/8/07, David Pratt <[EMAIL PROTECTED]> wrote: > Hi Bob. M

Re: [Pythonmac-SIG] Universal build bug - Undefined symbols and pythonmac?

2007-04-08 Thread David Pratt
Hi Bob. My apologies. I am using 10.3.9. If you require any further details, please let me know. I use this mac for development and this is really not good. I have ordered a copy of 10.4.9 that I hope will be arriving within the week to try but I am on a PPC. I scanned the list quickly and noti

Re: [Pythonmac-SIG] Universal build bug - Undefined symbols and pythonmac?

2007-04-08 Thread Bob Ippolito
On 4/8/07, David Pratt <[EMAIL PROTECTED]> wrote: > I have been getting the same undefined symbols when linking after > compiling. On a few weeks back I posted on a problem building > mod_python, now its pylucene - same problem. Crazy thing is I build the > same pylucene version just before upgradi

[Pythonmac-SIG] Universal build bug - Undefined symbols and pythonmac?

2007-04-08 Thread David Pratt
I have been getting the same undefined symbols when linking after compiling. On a few weeks back I posted on a problem building mod_python, now its pylucene - same problem. Crazy thing is I build the same pylucene version just before upgrading to 2.4.4 pythonmac without these problems. From m

Re: [Pythonmac-SIG] py2app dynamically loading .so plugins

2007-04-08 Thread Bob Ippolito
On 4/8/07, Bill Hart <[EMAIL PROTECTED]> wrote: > Hi, > > I'm trying to build a py2app application which uses the C++ openscenegraph > libraries with some swig based wrappers. Openscenegraph has a module osgDB, > which dynamically loads a bunch of plugins (.so) files for reading and > writing diff

[Pythonmac-SIG] py2app dynamically loading .so plugins

2007-04-08 Thread Bill Hart
Hi, I'm trying to build a py2app application which uses the C++ openscenegraph libraries with some swig based wrappers. Openscenegraph has a module osgDB, which dynamically loads a bunch of plugins (.so) files for reading and writing different types of files. I have a simple test applica