Re: [Pythonmac-SIG] Pygame and py2app 0.5.2

2010-10-12 Thread Dan Ross
I worked around the error by installing the python.org 2.7 rather than Activestate's. I think I mentioned that, but if I didn't, now I did. Originally I installed Activestate's 2.7, installed py2app, built pygame from source, then bundled the game as always. I'm attaching the setup.py script

Re: [Pythonmac-SIG] Sending stdout/err to a text console in a py2app App

2010-10-12 Thread Ronald Oussoren
On 12 Oct, 2010, at 20:20, Gregory Jefferis wrote: > Hi Ronald, > > Thank you very much for the reply. > > On 2010-10-12 19:00, "Ronald Oussoren" wrote: > >> >> On 7 Oct, 2010, at 1:14, Gregory Jefferis wrote: >> >>> [snip] >>> Is there anyway I can send anything useful to that empty consol

Re: [Pythonmac-SIG] Sending stdout/err to a text console in a py2app App

2010-10-12 Thread Gregory Jefferis
Hi Ronald, Thank you very much for the reply. On 2010-10-12 19:00, "Ronald Oussoren" wrote: > > On 7 Oct, 2010, at 1:14, Gregory Jefferis wrote: > >> [snip] >> Is there anyway I can send anything useful to that empty console windows >> that appears when I start the py2app ? Or a simple way t

Re: [Pythonmac-SIG] Pygame and py2app 0.5.2

2010-10-12 Thread Ronald Oussoren
On 5 Oct, 2010, at 3:49, Dan Ross wrote: > Hi all- > > I'm getting the following error when trying to launch a bundled Pygame app: > > > 10/4/10 8:43:42 PM [0x0-0x584584].org.pythonmac.unspecified.Cupcake[73356] > ImportError: > dlopen(/Users/danr/Projects/cupcake/dist/Cupcake.app/Contents/R

Re: [Pythonmac-SIG] Sending stdout/err to a text console in a py2app App

2010-10-12 Thread Ronald Oussoren
On 7 Oct, 2010, at 1:14, Gregory Jefferis wrote: > Hello, > > I've made a simple python script to wrap a complex, long running shell > script using easygui. Then I've used py2app to make a Mac Application. I'm > happy except I would really like stdout/stderr from both my python wrapper > scrip

Re: [Pythonmac-SIG] Sending stdout/err to a text console in a py2app App

2010-10-12 Thread Ronald Oussoren
On 8 Oct, 2010, at 20:23, Russell E. Owen wrote: > In article , > Gregory Jefferis wrote: > >> Hello, >> >> I've made a simple python script to wrap a complex, long running shell >> script using easygui. Then I've used py2app to make a Mac Application. I'm >> happy except I would really like

Re: [Pythonmac-SIG] Creating environment to build re-distributable app

2010-10-12 Thread Ronald Oussoren
On 9 Oct, 2010, at 17:51, Antonio Goméz Soto wrote: > Hi > > I am new to this list. I have a Windows/Linux developed wxPython program > that I need to create a OSX version for that runs on various OSX platforms. > > I modified the app to run on OSX from my source directory, and now it runs > co

Re: [Pythonmac-SIG] Py2app problem

2010-10-12 Thread Ronald Oussoren
On 12 Oct, 2010, at 19:37, Ronald Oussoren wrote: >> >> I can't seem to find this problem answered elsewhere. Does anybody have any >> suggestions? > > If I interpret the stacktrace correctly one of the resources/datafiles you're > trying to include in the application doesn't exist and py2app

Re: [Pythonmac-SIG] Py2app problem

2010-10-12 Thread Ronald Oussoren
On 11 Oct, 2010, at 20:02, Sam Nearhood wrote: > I am trying to build a program with py2app ($ python setup.py py2app) using > Mac OS X 10.6.4 and Python 2.7. Right after it finishes bundling the > application, the terminal stops with this output: > > > Traceback (most recent call last): > F