I worked around the error by installing the python.org 2.7 rather than
Activestate's. I think I mentioned that, but if I didn't, now I did.
Originally I installed Activestate's 2.7, installed py2app, built pygame
from source, then bundled the game as always.
I'm attaching the setup.py
script
On 5 Oct, 2010, at 3:49, Dan Ross wrote:
> Hi all-
>
> I'm getting the following error when trying to launch a bundled Pygame app:
>
>
> 10/4/10 8:43:42 PM [0x0-0x584584].org.pythonmac.unspecified.Cupcake[73356]
> ImportError:
> dlopen(/Users/danr/Projects/cupcake/dist/Cupcake.app/Contents/R
Nevermind. It was ActiveState's Python and pygame not playing
nicely.___
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Hi all-
I'm getting the following error when trying to launch a
bundled Pygame app:
10/4/10 8:43:42 PM
[0x0-0x584584].org.pythonmac.unspecified.Cupcake[73356] ImportError:
dlopen(/Users/danr/Projects/cupcake/dist/Cupcake.app/Contents/Resources/lib/python2.6/lib-dynload/pygame/base.so,
2): no