On 12 Apr, 2012, at 8:59, Terry Simons wrote:
> I found a way to solve my issue.
>
> I was poking around with pygame, which has the same shared object load
> problems.
>
> I stumbled across this:
> http://www.rkblog.rk.edu.pl/w/p/building-mac-os-x-applications-py2app/
>
> And something in t
I found a way to solve my issue.
I was poking around with pygame, which has the same shared object load problems.
I stumbled across this:
http://www.rkblog.rk.edu.pl/w/p/building-mac-os-x-applications-py2app/
And something in there fixed my problem... specifically this:
You have to ed
I'm using py2app 0.6.4 with the system python 2.7.1 on Mac OS X 10.7.3.
- Terry
On Apr 11, 2012, at 2:17 AM, Ronald Oussoren wrote:
> Which version of py2app do you use? Do you use the system python
> (/usr/bin/python) or a custom install (python.org installer, macports,
> homebrew, self built
Which version of py2app do you use? Do you use the system python
(/usr/bin/python) or a custom install (python.org installer, macports,
homebrew, self built, ...)? If you use the system python: which OSX release do
you use?
Ronald
On 11 Apr, 2012, at 10:51, Terry Simons wrote:
> Hi,
>
> I'm
Hi,
I'm using py2applet to build a tool that uses paramiko/pycrypto.
Everything seems to build fine, but I get an error when launching my app that
pycrypto's Crypto/Util/_counter.so object couldn't be found.
It looks like the app is trying to load it from the OS installed Python, which
I am a