Unluckily I have had no success so far. glFinish is in OpenGL.GL but the
OpenGL module is not directly used. They use wx.glcanvas.GLCanvas and with
it GLContext. Obviously everything works and nothing happens.
Using the OpenGL Profiler I found that I get 2 GL Contexts. One with a
bunch of actions
On Feb 7, 2005, at 7:53, Torsten Sadowski wrote:
does anyone have an idea how to debug a (probably) OpenGL problem on
Mac
OSX? I have the latest wxPython with working PyOpenGL (which is
probably
not used) and VTK 4.4. When I try to run anything which would give me
a 3D
output, like pythonw wxVTK
Hi,
does anyone have an idea how to debug a (probably) OpenGL problem on Mac
OSX? I have the latest wxPython with working PyOpenGL (which is probably
not used) and VTK 4.4. When I try to run anything which would give me a 3D
output, like pythonw wxVTKRenderWindow.py, I get nothing. I would suspect