Re: [Pythonmac-SIG] wxPython/vtk/OpenGL problem

2005-02-09 Thread Torsten Sadowski
Unluckily I have had no success so far. glFinish is in OpenGL.GL but the OpenGL module is not directly used. They use wx.glcanvas.GLCanvas and with it GLContext. Obviously everything works and nothing happens. Using the OpenGL Profiler I found that I get 2 GL Contexts. One with a bunch of actions

Re: [Pythonmac-SIG] wxPython/vtk/OpenGL problem

2005-02-07 Thread Bob Ippolito
On Feb 7, 2005, at 7:53, Torsten Sadowski wrote: does anyone have an idea how to debug a (probably) OpenGL problem on Mac OSX? I have the latest wxPython with working PyOpenGL (which is probably not used) and VTK 4.4. When I try to run anything which would give me a 3D output, like pythonw wxVTK

[Pythonmac-SIG] wxPython/vtk/OpenGL problem

2005-02-07 Thread Torsten Sadowski
Hi, does anyone have an idea how to debug a (probably) OpenGL problem on Mac OSX? I have the latest wxPython with working PyOpenGL (which is probably not used) and VTK 4.4. When I try to run anything which would give me a 3D output, like pythonw wxVTKRenderWindow.py, I get nothing. I would suspect