Re: [Pythonmac-SIG] Double-clickable wxpython application?

2008-04-07 Thread Henning Hraban Ramm
2008/4/7, Kevin Horton <[EMAIL PROTECTED]>: > I've created a small wxpython application to perform a particular > function that my wife wants. It uses the standard Apple python and > wxpython, and works great if I start it from Terminal.app. But, she > is not keen on using the command line, so

[Pythonmac-SIG] PIL and py2app on Leopard

2008-04-07 Thread Jörg Birkhold
Hi there, I'm about diving into python ;-) And I have script creating some jpeg thumbnails form pngs working fine so far. I tried to run py2app on it but when I try to execute the app i get the error that the module Image can't be found. But the output in the terminal says something about proc

[Pythonmac-SIG] py2applet doesn't create a setup.py file on game made with pygame

2008-04-07 Thread Joseph Quigley
Hi,I'm trying to make a .app of our pyweek game that uses pygame. I'm following the instructions on http://svn.pythonmac.org/py2app/py2app/trunk/doc/index.html#id7 that says: py2applet --make-setup MyApplication.py But when I run that I get the error: *** creating application bundle: run_game ***

Re: [Pythonmac-SIG] Double-clickable wxpython application?

2008-04-07 Thread Kevin Horton
On 7-Apr-08, at 06:57 , Henning Hraban Ramm wrote: > 2008/4/7, Kevin Horton <[EMAIL PROTECTED]>: >> I've created a small wxpython application to perform a particular >> function that my wife wants. It uses the standard Apple python and >> wxpython, and works great if I start it from Terminal.app.