Hi list
Is anyone having trouble building applications from CoreGraphics
scripts?
Details here:
Hi
I'm running Mac OS X 10.5.2 on a G4 MacBook and I didn't install any
addons in what concerns Python.
I was happy to see that apple is now including PyObjc and py2app.
I tried to build appl
Larry Meyn wrote:
I had the same problem on another Mac just upgraded to 10.5.3 from
10.5.2. This time the traceback was a little more helpful and the
error occurred after opening a .pyc file. The solution was to delete
all the .pyc files used and the newly regenerated ones worked fine.
Does
Hello,
When I try to run this and script:
#!/usr/bin/python2.4
# colordialog.py
import sys
from PyQt4 import QtGui
from PyQt4 import QtCore
class ColorDialog(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
color = QtGui.QColor(0,
On 29 May 2008, at 11:00, [EMAIL PROTECTED] wrote:
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I was using a 2.5.2 framework build not the system python. So the system
python shouldn't have been involved and the framework build wasn't changed
after the upgrade. Another interesting quirk was that the new .pyc files
from my machine running OS 10.5.3 worked fine on my machine downgraded to OS
On 29 May, 2008, at 17:25, Georg wrote:
Hello,
I'm running Python under OS X 10.4 on a MacPro, and I'm running up
against the limitations of a 32 bit address space (i.e., I can't use
more than 4gb of space). I have 64 bit processors in my machine --
will upgrading to Leopard allow Pyth