John Ochiltree wrote:
On 2 Jan 2005, at 06:02, Bob Ippolito wrote:
The MacPython IDE isn't really maintained, so it's unlikely that
this will happen.
You may want to try using Xcode, it will do syntax highlighting and
completion of Python code. It's not the smartest around, but
Andrew Meit wrote:
-- YES, I once, when much younger, did Type (known for my Gutenberg
font work) and graphic design;
I must be getting old, too: I thought I knew everyone who did type AND
Python... Welcome to the club.
Just
___
Pythonmac-SIG
Michael Hudson wrote:
If you want your Python app to work in perpetuity, you'd better bundle
a version of Python with it because one day OS X will presumably come
with 2.4 or 2.5. This strikes me as being the same as any other
platform.
I would _hope_ they'd still keep 2.3(.X) in there for
I'd like to quickly evaluate SciPy for a project, but I can't seem to
find a binary distribution for 10.3's Python anywhere. Am I not looking
hard enough? Tried to build from the source but the amount of
dependencies for building it makes this not a viable option right now.
Just
Peter Maxwell wrote:
No guarantees, but my latest attempt to compile SciPy seems to have
worked:
http://cbis.anu.edu.au/misc/SciPy_complete-0.3.2.mpkg.zip
Thanks. In the meantime, it turned out my problem was trivially solvable
through Numeric, so I can skip SciPy for now.
But it's great
Michael Dunn wrote:
Yeah, I'm using old stuff, I know.
Having a weird problem. I've defined a few functions for a
program and put them in a separate file. In my main program I write
from filename import *.
When I run as an applet, everything seems to work. When I run
Dinu Gherman wrote:
Could someone, please, provide insight into the current state of
DrawBot [1], a nice interactive graphics programming environment,
originally written by Just van Rossum? I asked Just via private
email some weeks ago, but either he's busy or his reply hasn't
made
Kevin Walzer wrote:
I know py2app doesn't support universal builds right now...would
bundlebuilder?
I don't think bundlebuilder supports anything at all currently...
bundlebuilder is dead, we should probably just remove it from svn.
Just
___
Marcin Komorowski wrote:
(...) since the only part of the Xcode tool chain I use for Python/
ObjC development is Interface Builder.
Hey Daniel,
What do you than use for your Python/ObjC development on a Mac?
TextMate + Terminal + py2app. Oh wait, my name's not Daniel. Never mind!
:)
It seems as if 2.5 uses native byte order by default, and 2.6 big
endian (if there's no Byte Orde Mark). Maybe a bug, maybe a bug fix,
I don't know :). In the meantime, just use 'utf-16be' or 'uft-16le'
explicitly or make sure there's a BOM.
Just
On Oct 12, 2008, at 12:42 PM, has wrote:
Hi all,
py2app seems to do the right thing from an activated virtual env when building
a full app. However, for speedy development I use the py2app -A option a lot,
and when running such an alias bundle it appears to use the global Python
install instead of the virtual env. Is there a way
efix, so I guess a bit more needs to be done.
Just
> On 27 Sep 2018, at 16:05, Just van Rossum wrote:
>
> Hi all,
>
> py2app seems to do the right thing from an activated virtual env when
> building a full app. However, for speedy development I use the py2app -A
>
> On 28 Sep 2018, at 11:31, Joni Orponen wrote:
>
> On Fri, Sep 28, 2018 at 10:36 AM Just van Rossum
> wrote:
> Following up to this: it seems line 1832 in py2app/build_app.py isn’t correct
> anymore, with Python 3 venv behavior:
>
> if os.path.exists
> On 28 Sep 2018, at 13:08, Ronald Oussoren wrote:
>
>
>
>> On 28 Sep 2018, at 10:34, Just van Rossum wrote:
>>
>> Following up to this: it seems line 1832 in py2app/build_app.py isn’t
>> correct anymore, with Python 3 venv behavior:
>>
>>
Hello,
I’m trying to codesign and notarize my application, and thanks to the following
thread I’m getting closer:
https://mail.python.org/pipermail/pythonmac-sig/2018-October/024341.html
However, I’m stuck there, since my app _does_ require ctypes.
Is there currently a way to use ctypes in a
I’ve found a solution. Adding the following entitlement during codesigning
allows me to use ctypes:
com.apple.security.cs.disable-executable-page-protection
That is a big relief.
Just
> On 14 Feb 2020, at 21:46, Just van Rossum wrote:
>
> Hello,
>
> I’m trying to codesi
FWIW, as far as I can tell, a non-framework-build can't be used to build a
native macos app, at least not with py2app.
I ran into this while trying to build an app on github-actions, and had to
resort to downloading and installing Python from python.org upon build.
Which is wasteful, and in my
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