Having weighed all the "pros" and "cons", I have decided not to use
qbs.Process in outputArtifacts. Now I settled on a stupidly-simple
solution: I reduced the number of generated files from 6 to 5. The
increase in compilation time in the assembly scale of a large project is
almost
On Thu, 23 Jul 2020 14:13:13 +0300
Карелин Павел wrote:
> Having weighed all the "pros" and "cons", I have decided not to use
> qbs.Process in outputArtifacts. Now I settled on a stupidly-simple
> solution: I reduced the number of generated files from 6 to 5.
But how do you know there will