[Qemu-devel] Sparse file support under windows

2006-06-05 Thread ZIGLIO, Frediano, VF-IT
Hi, this patch add sparse file support under Windows (supported on NTFS). It add a -s flag to qemu create and qemu convert. It contain also a new implementation for ftruncate witch not fill manually space but only use SetEndOfFile (so to handle correctly sparse file) freddy77 sparse.diff

Re: [Qemu-devel] yet another proposed solution for gcc 4.x

2006-06-05 Thread Christian MICHON
On 6/4/06, Carlo Marcelo Arenas Belon wrote: PS. eventhough it wasn't the cleanest build, gcc-4.1.1 when used to build everything but op.c resulted in working binaries on my gentoo 2006.0 amd64 system. did you get better benchmark results than using gcc-3.x ? -- Christian

[Qemu-devel] [PATCH] -redir revisited

2006-06-05 Thread René Korthaus
Hello list, i am recently working on integrating the -redir option into [Kju:] for Mac OS X and tested Apache access in debian guest from Mac OS X host which not worked for me. I discovered a discussion on the list in November 2005 where a patch was submitted against this (http://

Re: [Qemu-devel] dsound and crash (2)

2006-06-05 Thread malc
On Mon, 5 Jun 2006, ZIGLIO, Frediano, VF-IT wrote: Well, to sum up the problem with dsound (Windows audio driver), qemu crash when is closed using X in console window. The reason is quite complicated: - in audio/dsoundaudio.c you allocate a IDirectSound* using CoCreateInstance - in

[Qemu-devel] Typo in get_reloc_expr (dyngen.c)

2006-06-05 Thread Stuart Brady
Hi, There's a small bug in get_reloc_expr in dyngen.c. It should only affect SPARC hosts, but it can't be causing any real problems, or someone would have noticed it by now. I'm trying to port QEMU to PA-RISC[0], and needed this code, so it did actually affect me. I've attached the (one-line)

RE: [Qemu-devel] dsound and crash (2)

2006-06-05 Thread ZIGLIO, Frediano, VF-IT
Well, to sum up the problem with dsound (Windows audio driver), qemu crash when is closed using X in console window. The reason is quite complicated: - in audio/dsoundaudio.c you allocate a IDirectSound* using CoCreateInstance - in audio/audio.c AUD_init you set up a atexit