[Expired for QEMU because there has been no activity for 60 days.]
** Changed in: qemu
Status: Incomplete => Expired
--
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1295587
Title:
Temporal
The QEMU project is currently considering to move its bug tracking to
another system. For this we need to know which bugs are still valid
and which could be closed already. Thus we are setting older bugs to
"Incomplete" now.
If you still think this bug report here is valid, then please switch
the
After banging my head in a wall for tree or four days, I got the ac97 to
work on windows 98se applying something called "Auto-patcher for windows
98se" downloaded from retrosystemsrevival, then using the windows 95
"VXD_A406" driver updated manually by unpacking the executable and
picking the .inf
Is there any fix or workaround for this bug? Some old games won't use
the AC97 and require SB16.
--
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1295587
Title:
Temporal freeze and slowdown while
On Windows 98 SE:
* SB16: System hangs as described in this bug report
* ES1370: Causes system freeze with back screen at boot time
* AC97 (as suggested here:
https://smcv.pseudorandom.co.uk/2015/discworldnoir/): BSODs during the
installation
* GUS: Device is not even detected
Conclusion:
Addendum: Since this report is from 2014, I should mention that I am
currently on 16.04.
--
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1295587
Title:
Temporal freeze and slowdown while using
I have this exact same isue.
Windows 98 I had to switch to ES1370 emulation, but Windows 3.1 I can't
find a driver for es1370. Thank-you for the suggestion to use the
Microsoft 1.0 driver - that appears to work OK for now.
With regards to 2.0 freezing a Win3.1 machine - there is a patch, but it
sb16 isn't actively maintained in qemu these days, so it's unlikely this
bug fix will be prioritized.
that said, if you help narrow down the commit where this regressed, it
will increase your chances.
Finding the last working qemu version is a start. From there, consider
trying a git bisect to
Wow, I didn't know sb16 is not mantained anymore, in fact I tough it was
one of the main features!
I will try to do that when I have time. Maybe with a diff on both source
codes will put some light on. Thank you!
--
You received this bug notification because you are a member of qemu-
devel-ml,
** Description changed:
I have been carrying around this bug since previous versions and on
different machines: When I use the -soundhw sb16 option, while playing
any sound on the virtual machine it temporally freezes the emulated
machine and loops the last bit of such sound effect for
** Description changed:
I have been carrying around this bug since previous versions and on
different machines: When I use the -soundhw sb16 option, while playing
any sound on the virtual machine it temporally freezes the emulated
machine and loops the last bit of such sound effect for
11 matches
Mail list logo