Hi David,
> I take it float_round_ties_away is the same thing the architecture
> refers to as "round to Nearest Away"?
Yeah. I noticed it when 0.5 got rounded to 0 on QEMU and 1.0 on real
hardware.
Anton
From: Anton Blanchard
xsrdpi, xvrdpi and xvrspi use the round ties away method, not round
nearest even.
Signed-off-by: Anton Blanchard
---
target-ppc/fpu_helper.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git
On Mon, Jul 04, 2016 at 09:20:12AM +1000, Anton Blanchard wrote:
> From: Anton Blanchard
>
> xsrdpi, xvrdpi and xvrspi use the round ties away method, not round
> nearest even.
>
> Signed-off-by: Anton Blanchard
Applied to ppc-for-2.7.
I take it