[Qemu-devel] [PATCH 0/7] target/m68k: implement 680x0 FPU (part 2)

2017-06-25 Thread Laurent Vivier
Second part of patches submitted in the v3. This series adds a subset of single precision and double precision instructions using set_floatx80_rounding_precision() to round the result. For some other instructions, we introduce a new function, floatx80_round(), to round them manually. It also

Re: [Qemu-devel] [PATCH 0/7] target-m68k: implement 680x0 FPU

2017-01-19 Thread Laurent Vivier
Le 18/01/2017 à 22:42, Richard Henderson a écrit : > On 01/18/2017 01:05 PM, Laurent Vivier wrote: >> This series modifies the original ColdFire FPU implementation >> to use floatx80 instead of float64 internally as this >> is the native datatype for 680x0. I didn't keep the float64 >> type for

Re: [Qemu-devel] [PATCH 0/7] target-m68k: implement 680x0 FPU

2017-01-18 Thread Richard Henderson
On 01/18/2017 01:05 PM, Laurent Vivier wrote: This series modifies the original ColdFire FPU implementation to use floatx80 instead of float64 internally as this is the native datatype for 680x0. I didn't keep the float64 type for ColdFire, but if someone thinks it's required I can update this

Re: [Qemu-devel] [PATCH 0/7] target-m68k: implement 680x0 FPU

2017-01-18 Thread no-reply
Hi, Your series seems to have some coding style problems. See output below for more information: Message-id: 1484773521-16530-1-git-send-email-laur...@vivier.eu Subject: [Qemu-devel] [PATCH 0/7] target-m68k: implement 680x0 FPU Type: series === TEST SCRIPT BEGIN === #!/bin/bash BASE=base n=1

[Qemu-devel] [PATCH 0/7] target-m68k: implement 680x0 FPU

2017-01-18 Thread Laurent Vivier
This series modifies the original ColdFire FPU implementation to use floatx80 instead of float64 internally as this is the native datatype for 680x0. I didn't keep the float64 type for ColdFire, but if someone thinks it's required I can update this series in this way. The series also adds the FPU