On Fri, Jul 15, 2016 at 07:42:51AM +0100, Mark Cave-Ayland wrote:
> On 10/07/16 19:08, Mark Cave-Ayland wrote:
>
> > By default large amounts of DBDMA debugging are produced when often it is
> > just
> > 1 or 2 channels that are of interest. Introduce DEBUG_DBDMA_CHANMASK to
> > allow
> > the
On 10/07/16 19:08, Mark Cave-Ayland wrote:
> By default large amounts of DBDMA debugging are produced when often it is just
> 1 or 2 channels that are of interest. Introduce DEBUG_DBDMA_CHANMASK to allow
> the developer to select the channels of interest at compile time, and then
> further add
By default large amounts of DBDMA debugging are produced when often it is just
1 or 2 channels that are of interest. Introduce DEBUG_DBDMA_CHANMASK to allow
the developer to select the channels of interest at compile time, and then
further add the extra channel information to each debug statement