Re: [Qemu-devel] [PATCH 2/6] dbdma: add per-channel debugging enabled via DEBUG_DBDMA_CHANMASK

2016-07-15 Thread David Gibson
On Fri, Jul 15, 2016 at 07:42:51AM +0100, Mark Cave-Ayland wrote: > On 10/07/16 19:08, Mark Cave-Ayland wrote: > > > By default large amounts of DBDMA debugging are produced when often it is > > just > > 1 or 2 channels that are of interest. Introduce DEBUG_DBDMA_CHANMASK to > > allow > > the

Re: [Qemu-devel] [PATCH 2/6] dbdma: add per-channel debugging enabled via DEBUG_DBDMA_CHANMASK

2016-07-15 Thread Mark Cave-Ayland
On 10/07/16 19:08, Mark Cave-Ayland wrote: > By default large amounts of DBDMA debugging are produced when often it is just > 1 or 2 channels that are of interest. Introduce DEBUG_DBDMA_CHANMASK to allow > the developer to select the channels of interest at compile time, and then > further add

[Qemu-devel] [PATCH 2/6] dbdma: add per-channel debugging enabled via DEBUG_DBDMA_CHANMASK

2016-07-10 Thread Mark Cave-Ayland
By default large amounts of DBDMA debugging are produced when often it is just 1 or 2 channels that are of interest. Introduce DEBUG_DBDMA_CHANMASK to allow the developer to select the channels of interest at compile time, and then further add the extra channel information to each debug statement