Re: About the performance of hyper-v

2021-06-01 Thread Liang Li
== > > Analyze events for all VMs, all VCPUs: > > VM-EXITSamples Samples% Time%Min TimeMax > > Time Avg time > >MSR_WRITE 92404589.96%81.10% 0.42us > > 68.42us 1.26us ( +- 0.07% ) > >

Re: About the performance of hyper-v

2021-05-24 Thread Vitaly Kuznetsov
Liang Li writes: >> >> > Analyze events for all VMs, all VCPUs: >> >> > VM-EXITSamples Samples% Time%Min TimeMax >> >> > Time Avg time >> >> > EXTERNAL_INTERRUPT 47183159.89%68.58% 0.64us >> >> > 65.42us 2.34us ( +- 0.11% ) >> >> >

Re: About the performance of hyper-v

2021-05-23 Thread Liang Li
> >> > Analyze events for all VMs, all VCPUs: > >> > VM-EXITSamples Samples% Time%Min TimeMax > >> > Time Avg time > >> > EXTERNAL_INTERRUPT 47183159.89%68.58% 0.64us > >> > 65.42us 2.34us ( +- 0.11% ) > >> >MSR_WRITE

Re: About the performance of hyper-v

2021-05-21 Thread Vitaly Kuznetsov
Liang Li writes: >> > Hi Vitaly, >> > >> > I found a case that the virtualization overhead was almost doubled >> > when turning on Hper-v related features compared to that without any >> > no hyper-v feature. It happens when running a 3D game in windows >> > guest in qemu kvm environment. >> >

Re: About the performance of hyper-v

2021-05-21 Thread Liang Li
> > Hi Vitaly, > > > > I found a case that the virtualization overhead was almost doubled > > when turning on Hper-v related features compared to that without any > > no hyper-v feature. It happens when running a 3D game in windows > > guest in qemu kvm environment. > > > > By investigation, I

Re: About the performance of hyper-v

2021-05-19 Thread Vitaly Kuznetsov
Liang Li writes: > [resend for missing cc] > > Hi Vitaly, > > I found a case that the virtualization overhead was almost doubled > when turning on Hper-v related features compared to that without any > no hyper-v feature. It happens when running a 3D game in windows > guest in qemu kvm

About the performance of hyper-v

2021-05-19 Thread Liang Li
[resend for missing cc] Hi Vitaly, I found a case that the virtualization overhead was almost doubled when turning on Hper-v related features compared to that without any no hyper-v feature. It happens when running a 3D game in windows guest in qemu kvm environment. By investigation, I found