On Wed, Oct 24, 2018 at 04:37:48PM +0200, Sebastian Krzyszkowiak wrote:
> Without that, window effects in KWin get suspended as soon as any
> qemu-sdl window becomes visible. While the SDL default makes sense
> for games, it's not really suitable for QEMU.
>
> Signed-off-by: Sebastian
Without that, window effects in KWin get suspended as soon as any
qemu-sdl window becomes visible. While the SDL default makes sense
for games, it's not really suitable for QEMU.
Signed-off-by: Sebastian Krzyszkowiak
---
ui/sdl2.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/ui/sdl2.c