[Qemu-devel] [PATCH 1/4] tcg/optimize: fix know-zero bits optimization

2013-09-03 Thread Aurelien Jarno
Known-zero bits optimization is a great idea that helps to generate more optimized code. However the current implementation is basically useless as the computed mask is not saved. Fix this to make it really working. Cc: Richard Henderson r...@twiddle.net Cc: Paolo Bonzini pbonz...@redhat.com

Re: [Qemu-devel] [PATCH 1/4] tcg/optimize: fix know-zero bits optimization

2013-09-03 Thread Andreas Färber
FWIW $subject has a typo. While at it... Am 03.09.2013 08:27, schrieb Aurelien Jarno: Known-zero bits optimization is a great idea that helps to generate more optimized code. However the current implementation is basically useless as the computed mask is not saved. Fix this to make it